CMDR Deamawa 1 profile
(Sidewinder)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 58 714 505 664 cr |
Credits spent on ships | 1 235 928 731 cr |
Credits spent on outfitting | 3 550 736 352 cr |
Credits spent on repairs | 114 648 219 cr |
Credits spent on fuel | 2 154 567 cr |
Credits spent on munitions | 20 725 897 cr |
Insurance claims | 299 |
Total claim costs | 1 121 860 725 cr |
Combat |
|
Bounties claimed | 5 184 |
Profit from bounties | 177 017 615 cr |
Combat bonds | 2 934 |
Profit from combat bonds | 71 311 507 cr |
Assassinations | 11 |
Profit from assassinations | 6 121 143 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 402 |
Crime |
|
Fines issued | 878 |
Lifetime fines value | 15 477 568 cr |
Bounties received/earned | 788 |
Lifetime bounty value | 838 345 cr |
Highest bounty issued | 12 525 cr |
Smuggling |
|
Black market network | 147 |
Black market profit | 14 534 626 cr |
Commodities smuggled | 3 653 |
Average profit | 35 537 cr |
Highest single transaction | 532 840 cr |
Trading |
|
Market network | 1 460 |
Trading profit | 2 335 074 635 cr |
Commodities traded | 569 542 |
Average profit | 362 702 cr |
Highest single transaction | 26 869 680 cr |
Mining |
|
Profits from mining | 186 524 345 cr |
Minerals refined | 5 959 |
Materials collected | 48 034 |
Exploration |
|
Systems visited | 34 958 |
Profits from exploration | 6 443 572 421 cr |
Level 2 detailed scans | 137 675 |
Level 3 detailed scans | 319 705 |
Highest payout | 30 183 598 cr |
Total hyperspace distance | 1 860 518 ly |
Total hyperspace jumps | 56 686 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 711,42 ly |
Approximate time played | 61W 6D 16H 8M |
Passengers |
|
Total bulk passengers delivered | 27 260 |
Total VIPs delivered | 1 485 |
Total delivered | 28 745 |
Total ejected | 186 |
Search and Rescue |
|
Total items rescued | 423 |
Total profit | 8 822 603 cr |
Total rescue transactions | 172 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2 128 |
Grade 1 upgrades generated | 782 |
Grade 2 upgrades generated | 299 |
Grade 3 upgrades generated | 381 |
Grade 4 upgrades generated | 308 |
Grade 5 upgrades generated | 358 |
Multi-Crew |
|
Total time in multi-crew | 1H 16M 47S |