CMDR Deneb profile > Fleet > Krait Phantom [#35]

Profile
Commander name:
Current ship:
EXO-Plorer II [Lilith]
(Asp Explorer)
 
Member since:
20.8.2017
Distances submitted:
35
 
Systems visited:
12 230
Systems discovered first:
2 410
 
Balance:
228 719 115 Cr
Sold
Krait Phantom [#35]
Paintjob:
Midnight Black
 
Cargo:
0 / 32
 
 
Outfitting links:
Ship statistics
Jump range Mass
Max Unladen Laden Total unladen Total laden Hull Unladen Laden
38,69 ly 37,53 ly 36,29 ly 258,35 ly 249,62 ly 270 t 629 t 693 t
Engine
Speed Boost Minimum mass Optimal mass Maximum mass Optimal multiplier
272 m/s 381 m/s 600 t 1 200 t 1 800 t 100,00%
Armour
Integrity Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
890 −37,90%  (645) −18,20%  (753) 1,50%  (904) 0,00%  (890)
Core internal
Status Priority Health Power Mass
Reactor bay [7C] Power Plant
Overcharged (Grade 1)
On 1 100% 28 MW 87,5 % 40 t
Bulkheads [1I] Military Grade Composite
On 1 100% 53 t
Thruster mounting [6C] Thrusters
On 100% 6,3 MW 22,5 % 40 t
FSD housing [5A] Frame Shift Drive
Increased FSD Range (Grade 4)
On 100% 0,67 MW 2,4 % 25 t
Environment control [4A] Life Support
On 100% 0,74 MW 2,64 % 10 t
Power coupling [7C] Power Distributor
High Charge Capacity (Grade 1) + Flow Control
On 100% 0,67 MW 2,38 % 80 t
Sensor suite [6D] Sensors
On 100% 0,45 MW 1,61 % 16 t
Fuel store [5C] Fuel Tank
On 1 100% 0 t
Optional internal
Status Priority Health Power Mass
Internal slot (Max class 6) [6A] Shield Generator
Reinforced (Grade 3)
On 100% 4,34 MW 15,5 % 40 t
Internal slot (Max class 5) [5E] Cargo Rack
On 1 100% 0 t
Internal slot (Max class 5) [5A] Shield Cell Bank
On 100% 2,1 MW 7,5 % 20 t
Internal slot (Max class 5) [5H] Guardian FSD Booster
On 100% 2,14 MW 7,64 % 1,3 t
Internal slot (Max class 3) [3A] Fuel Scoop
On 100% 0,48 MW 1,71 % 0 t
Internal slot (Max class 3) [3D] Hull Reinforcement Package
On 1 100% 4 t
Internal slot (Max class 2) [1E] Standard Docking Computer
On 100% 0,39 MW 1,39 % 0 t
Internal slot (Max class 1) [1C] Detailed Surface Scanner
On 100% 0 t
Hardpoints
Status Priority Health Power Mass
Large hardpoint [3D] Beam Laser (Turret)
Efficient Weapon (Grade 1) + Regeneration Sequence
On 100% 1,51 MW 5,39 % 8 t
Large hardpoint [3D] Beam Laser (Turret)
Efficient Weapon (Grade 1) + Regeneration Sequence
On 100% 1,51 MW 5,39 % 8 t
Medium hardpoint [2F] Multi-Cannon (Turret)
On 100% 0,5 MW 1,79 % 4 t
Medium hardpoint [2F] Multi-Cannon (Turret)
On 100% 0,5 MW 1,79 % 4 t
Utility mounts
Status Priority Health Power Mass
Tiny hardpoint [0I] Point Defence
On 100% 0,2 MW 0,71 % 0,5 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 4,29 % 3,5 t
Tiny hardpoint [0I] Heat Sink Launcher
On 100% 0,2 MW 0,71 % 1,3 t