CMDR TrinityX profile > Fleet > Dolphin [#56]

Profile
Commander name:
Current ship:
SWEEPING BLADE [D2EA]
(Diamondback Explorer)
 
Member since:
18.8.2018
Distances submitted:
0
 
Systems visited:
4 796
Systems discovered first:
177
 
Balance:
1 257 595 001 Cr
Name:
Flipper [D2EA]
Paintjob:
Default
 
Cargo:
0 / 0
 
 
Outfitting links:
Ship statistics
Jump range Mass
Max Unladen Laden Total unladen Total laden Hull Unladen Laden
28,08 ly 27,32 ly 27,32 ly 159,34 ly 159,34 ly 140 t 305 t 321 t
Engine
Speed Boost Minimum mass Optimal mass Maximum mass Optimal multiplier
290 m/s 406 m/s 420 t 840 t 1 260 t 100,00%
Armour
Integrity Explosive Resistance Kinetic Resistance Thermal Resistance Caustic Resistance
1 523 −33,80%  (1 138) −14,69%  (1 328) 4,43%  (1 594) 0,00%  (1 523)
Core internal
Status Priority Health Power Mass
Reactor bay [4A] Hybrid Power Plant (Guardian)
On 1 100% 20,6 MW 88,5 % 5,9 t
Bulkheads [1I] Military Grade Composite
On 1 100% 63 t
Thruster mounting [5A] Thrusters
On 100% 6,12 MW 29,71 % 20 t
FSD housing [4A] Frame Shift Drive
On 100% 0,45 MW 2,18 % 10 t
Environment control [4D] Life Support
On 100% 0,56 MW 2,72 % 4 t
Power coupling [3A] Power Distributor
On 100% 0,6 MW 2,91 % 5 t
Sensor suite [3A] Sensors
On 100% 0,84 MW 4,08 % 5 t
Fuel store [4C] Fuel Tank
On 1 100% 0 t
Optional internal
Status Priority Health Power Mass
Internal slot (Max class 5) [5C] Bi-Weave Shield Generator
On 100% 2,6 MW 12,62 % 20 t
Internal slot (Max class 4) [4H] Guardian FSD Booster
On 100% 1,65 MW 8,01 % 1,3 t
Internal slot (Max class 4) [4A] Shield Cell Bank
On 100% 1,72 MW 8,35 % 10 t
Internal slot (Max class 3) [3D] Hull Reinforcement Package
On 1 100% 4 t
Internal slot (Max class 2) [2D] Hull Reinforcement Package
On 1 100% 2 t
Internal slot (Max class 2) [2D] Hull Reinforcement Package
On 1 100% 2 t
Internal slot (Max class 2) [2D] Hull Reinforcement Package
On 1 100% 2 t
Internal slot (Max class 1) [1E] Supercruise Assist
On 2 100% 0,3 MW 1,46 % 0 t
Internal slot (Max class 1) [1D] Module Reinforcement Package
On 1 100% 1 t
Hardpoints
Status Priority Health Power Mass
Small hardpoint [1E] Beam Laser (Gimbal)
On 100% 0,6 MW 2,91 % 2 t
Small hardpoint [1E] Fragment Cannon (Gimbal)
On 100% 0,59 MW 2,86 % 2 t
Utility mounts
Status Priority Health Power Mass
Tiny hardpoint [0I] Point Defence
On 100% 0,2 MW 0,97 % 0,5 t
Tiny hardpoint [0I] Heat Sink Launcher
On 100% 0,2 MW 0,97 % 1,3 t
Tiny hardpoint [0A] Shield Booster
On 100% 1,2 MW 5,83 % 3,5 t