Qi Lisu [#6956001530578]

K0H-NQN [#3701530880]
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Type :
Fleet Carrier
Distance à atteindre :
0 c

Allégeance :
Indépendant
Gouvernement :
Fleet Carrier
Économie :
Fleet Carrier

Installations :
Marchandises
Équipement
Contacts, Crew Lounge, Refuel, Repair, Restock, Universal Cartographics

Interdit:
Imperial Slaves, Slaves
Dernière mise à jour : 18/05/2024 02:03

Core Internal

Environment Control Integrity Mass Power Price
1D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 36 0,5 t 0,36 MW 1 290 cr
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1,3 t 0,4 MW 3 230 cr
1B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 44 2 t 0,44 MW 8 080 cr
2D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 46 1 t 0,41 MW 3 620 cr
2C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 2,5 t 0,46 MW 9 050 cr
2B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 56 4 t 0,51 MW 22 620 cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 t 0,48 MW 10 130 cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 t 0,53 MW 25 330 cr
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0,58 MW 63 330 cr
4D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 72 4 t 0,56 MW 28 370 cr
4C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 80 10 t 0,62 MW 70 930 cr
4B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 88 16 t 0,68 MW 177 330 cr
5D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 86 8 t 0,64 MW 79 440 cr
5C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 20 t 0,71 MW 198 610 cr
5B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 106 32 t 0,78 MW 496 530 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
7E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1 178 420 cr
8E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3 829 870 cr
Hull Reinforcements Integrity Mass Power Price
1E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 2 t 0 MW 5 000 cr
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15 000 cr
2E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 12 000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36 000 cr
3E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 28 000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84 000 cr
4E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 65 000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195 000 cr
5E Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 32 t 0 MW 150 000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450 000 cr
Module Reinforcements Integrity Mass Power Price
1E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 2 t 0 MW 5 000 cr
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15 000 cr
2E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 4 t 0 MW 12 000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36 000 cr
3E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 8 t 0 MW 28 000 cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84 000 cr
4E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 16 t 0 MW 65 000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195 000 cr
5E Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has high damage capacity but low absorption of module damage. I.e. it can absorb a small proportion of module damage each time over a long period before running out of damage capacity. ?? 32 t 0 MW 150 000 cr
5D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 16 t 0 MW 450 000 cr

Utility Mount

Shield Boosters Integrity Mass Power Price
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0,5 MW 23 000 cr
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 t 0,7 MW 53 000 cr
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122 000 cr

Weapon Hardpoint

Mines Integrity Mass Power Price
1I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 40 2 t 0,4 MW 24 260 cr
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 t 0,4 MW 36 400 cr
2I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 51 4 t 0,4 MW 294 080 cr
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0,6 MW 72 600 cr
1B Missile Rack (Dumbfire, Fixed) Missile battery capable of launching dumbfire missiles. 40 2 t 0,4 MW 32 180 cr
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 t 1,2 MW 512 400 cr
2B Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 51 4 t 1,2 MW 240 400 cr
3A Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 64 8 t 1,62 MW ??
3A Missile Rack (Dumpfire, Fixed) Missile battery capable of launching dumbfire missiles. 64 8 t 1,62 MW ??
Torpedoes Integrity Mass Power Price
1I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 40 2 t 0,4 MW 11 200 cr
2I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 51 4 t 0,4 MW 44 800 cr
3I Torpedo Pylon (Seeker, Fixed) Torpedo pylon capable of launching heat-seeking torpedoes. 64 8 t 0,6 MW ??