Anlave [#2557686584018]

H3W-N7X [#3706534656]
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Type :
Fleet Carrier
Distance à atteindre :
464 c

Allégeance :
Indépendant
Gouvernement :
Fleet Carrier
Économie :
Fleet Carrier

Installations :
Marchandises
Équipement
Contacts, Crew Lounge, Pioneer Supplies, Refuel, Repair, Restock, Universal Cartographics, Vista Genomics

Interdit:
Imperial Slaves, Slaves
Dernière mise à jour : 05/03/2024 20:12

Core Internal

Environment Control Integrity Mass Power Price
1C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 40 1,3 t 0,4 MW 3 230 cr
1B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 44 2 t 0,44 MW 8 080 cr
1A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 48 1,3 t 0,48 MW 20 200 cr
2C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 51 2,5 t 0,46 MW 9 050 cr
2B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 56 4 t 0,51 MW 22 620 cr
2A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 61 2,5 t 0,55 MW 56 550 cr
3C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 64 5 t 0,53 MW 25 330 cr
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0,58 MW 63 330 cr
3A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 5 t 0,64 MW 158 330 cr
4C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 80 10 t 0,62 MW 70 930 cr
4B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 88 16 t 0,68 MW 177 330 cr
4A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 10 t 0,74 MW 443 330 cr
5C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 20 t 0,71 MW 198 610 cr
5B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 106 32 t 0,78 MW 496 530 cr
5A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 115 20 t 0,85 MW 1 241 320 cr
Sensor Suite Integrity Mass Power Price
1A Sensors Standard suite providing basic detection, identification and targeting capabilities. 44 1,3 t 0,6 MW 20 200 cr
2A Sensors Standard suite providing basic detection, identification and targeting capabilities. 56 2,5 t 0,69 MW 56 550 cr
3A Sensors Standard suite providing basic detection, identification and targeting capabilities. 70 5 t 0,84 MW 158 330 cr
4A Sensors Standard suite providing basic detection, identification and targeting capabilities. 88 10 t 1,02 MW 443 330 cr
5B Sensors Standard suite providing basic detection, identification and targeting capabilities. 115 32 t 0,68 MW 496 530 cr
5A Sensors Standard suite providing basic detection, identification and targeting capabilities. 106 20 t 1,23 MW 1 241 320 cr
6B Sensors Standard suite providing basic detection, identification and targeting capabilities. 136 64 t 0,83 MW 1 390 280 cr
6A Sensors Standard suite providing basic detection, identification and targeting capabilities. 124 40 t 1,5 MW 3 475 690 cr
7B Sensors Standard suite providing basic detection, identification and targeting capabilities. 157 128 t 0,97 MW 3 892 770 cr
7A Sensors Standard suite providing basic detection, identification and targeting capabilities. 144 80 t 1,77 MW 9 731 930 cr
8B Sensors Standard suite providing basic detection, identification and targeting capabilities. 180 256 t 1,14 MW 10 899 760 cr
8A Sensors Standard suite providing basic detection, identification and targeting capabilities. 165 160 t 2,07 MW 27 249 390 cr
Fuel Store Integrity Mass Power Price
7C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1 780 910 cr

Optional Internal

AFM Units Integrity Mass Power Price
1B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 56 0 t 1,04 MW 270 000 cr
1A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 46 0 t 1,26 MW 810 000 cr
2B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 71 0 t 1,29 MW 486 000 cr
2A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 59 0 t 1,58 MW 1 458 000 cr
3B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 90 0 t 1,55 MW 874 800 cr
3A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 74 0 t 1,89 MW 2 624 400 cr
4B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 112 0 t 1,9 MW 1 574 640 cr
4A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 92 0 t 2,31 MW 4 723 920 cr
5B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 134 0 t 2,24 MW 2 834 350 cr
5A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 110 0 t 2,73 MW 8 503 060 cr
6B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 158 0 t 2,67 MW 5 101 830 cr
6A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 130 0 t 3,26 MW 15 305 500 cr
7B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 183 0 t 3,02 MW 9 183 300 cr
7A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 151 0 t 3,68 MW 27 549 900 cr
8B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 210 0 t 3,45 MW 16 529 940 cr
8A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 173 0 t 4,2 MW 49 589 820 cr
Collection Limpets Integrity Mass Power Price
1A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 56 2 t 0,32 MW 9 600 cr
3B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0,41 MW 43 200 cr
3A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 90 8 t 0,48 MW 86 400 cr
5D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0,4 MW 97 200 cr
5C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 96 20 t 0,5 MW 194 400 cr
5B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 115 32 t 0,6 MW 388 800 cr
5A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 134 32 t 0,7 MW 777 600 cr
7E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 79 32 t 0,41 MW 437 400 cr
7D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 105 32 t 0,55 MW 874 800 cr
7C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 131 80 t 0,69 MW 1 749 600 cr
7B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 157 128 t 0,83 MW 3 499 200 cr
7A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 183 128 t 0,97 MW 6 998 400 cr
Decontamination Limpets Integrity Mass Power Price
1E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 1,3 t 0,18 MW ??
3E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 2 t 0,2 MW ??
5E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 20 t 0,5 MW ??
7E Decontamination Limpet Controller Controls a limpet that removes caustic chemicals affecting a ship's hull, as well as applying a small amount of hull repair. ?? 128 t 0,97 MW ??
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4 500 cr
1E Advanced Docking Computer ?? ?? 0 t 0,45 MW ??
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Fuel Scoops Integrity Mass Power Price
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0,32 MW 82 270 cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0,39 MW 284 840 cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,48 MW 902 950 cr
4A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0,57 MW 2 862 360 cr
5A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 0 t 0,7 MW 9 073 690 cr
6A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 0 t 0,83 MW 28 763 610 cr
7A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 157 0 t 0,97 MW 91 180 640 cr
8A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 180 0 t 1,12 MW 289 042 540 cr
Fuel Transfer Limpets Integrity Mass Power Price
1A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 56 1,3 t 0,28 MW 9 600 cr
3B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0,48 MW 43 200 cr
3A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 90 5 t 0,41 MW 86 400 cr
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0,3 MW 97 200 cr
5C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 96 20 t 0,5 MW 194 400 cr
5B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 115 32 t 0,72 MW 388 800 cr
5A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 134 20 t 0,6 MW 777 600 cr
7E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0,55 MW 437 400 cr
7D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 105 32 t 0,41 MW 874 800 cr
7C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0,69 MW 1 749 600 cr
7B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 128 t 0,97 MW 3 499 200 cr
7A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 183 80 t 0,83 MW 6 998 400 cr
Hatch Breaker Limpets Integrity Mass Power Price
1A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 48 1,3 t 0,28 MW 9 600 cr
3B Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 90 8 t 0,36 MW 43 200 cr
3A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 77 5 t 0,42 MW 86 400 cr
5D Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 58 8 t 0,4 MW 97 200 cr
5C Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 96 20 t 0,5 MW 194 400 cr
5B Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 134 32 t 0,6 MW 388 800 cr
5A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 115 20 t 0,7 MW 777 600 cr
7E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. ?? 80 t 0,42 MW 437 400 cr
7D Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. ?? 32 t 0,56 MW 874 800 cr
7C Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. ?? 80 t 0,7 MW 1 749 600 cr
7B Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. ?? 128 t 0,84 MW 3 499 200 cr
7A Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 157 80 t 0,98 MW 6 998 400 cr
Hull Reinforcements Integrity Mass Power Price
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15 000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36 000 cr
3D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 4 t 0 MW 84 000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195 000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450 000 cr
Module Reinforcements Integrity Mass Power Price
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15 000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36 000 cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84 000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195 000 cr
5D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 16 t 0 MW 450 000 cr
Prospector Limpets Integrity Mass Power Price
1B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 48 2 t 0,32 MW 4 800 cr
1A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 56 1,3 t 0,28 MW 9 600 cr
3D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 51 2 t 0,2 MW 10 800 cr
3C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 64 5 t 0,34 MW 21 600 cr
3B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,48 MW 43 200 cr
3A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 90 5 t 0,41 MW 86 400 cr
5E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 20 t 0,4 MW 48 600 cr
5D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,3 MW 97 200 cr
5C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 96 20 t 0,5 MW 194 400 cr
5B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 115 32 t 0,72 MW 388 800 cr
5A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 134 20 t 0,6 MW 777 600 cr
7E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,55 MW 437 400 cr
7D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 32 t 0,41 MW 874 800 cr
7C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,69 MW 1 749 600 cr
7B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 157 128 t 0,97 MW 3 499 200 cr
7A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 183 80 t 0,83 MW 6 998 400 cr
Recon Limpets Integrity Mass Power Price
1E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 1,3 t 0,18 MW ??
3E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 2 t 0,2 MW ??
5E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 20 t 0,5 MW ??
7E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 128 t 0,97 MW ??
Refineries Integrity Mass Power Price
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0,23 MW 54 000 cr
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0,28 MW 162 000 cr
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,32 MW 486 000 cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,28 MW 113 400 cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0,34 MW 340 200 cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1 020 600 cr
3C Refinery Converts scooped fragments into usable resources (requires mining laser). 64 0 t 0,34 MW 238 140 cr
3B Refinery Converts scooped fragments into usable resources (requires mining laser). 90 0 t 0,41 MW 714 420 cr
3A Refinery Converts scooped fragments into usable resources (requires mining laser). 77 0 t 0,48 MW 2 143 260 cr
4C Refinery Converts scooped fragments into usable resources (requires mining laser). 80 0 t 0,41 MW 500 090 cr
4B Refinery Converts scooped fragments into usable resources (requires mining laser). 112 0 t 0,49 MW 1 500 280 cr
4A Refinery Converts scooped fragments into usable resources (requires mining laser). 96 0 t 0,57 MW 4 500 850 cr
Repair Limpets Integrity Mass Power Price
1A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,28 MW ??
3B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,48 MW ??
3A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,41 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,3 MW ??
5C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,5 MW ??
5B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 32 t 0,97 MW ??
5A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,6 MW ??
7E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,55 MW ??
7D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 32 t 0,41 MW ??
7C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,69 MW ??
7B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 128 t 0,97 MW ??
7A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,83 MW ??
Research Limpets Integrity Mass Power Price
1E Research Limpet Controller Controls a limpet that scrapes samples and bio-matter from the surface of an alien vessel. ?? 1,3 t 0,4 MW 1 437 374 cr
Shield Cell Banks Integrity Mass Power Price
1E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 1,3 t 0,41 MW 517 cr
1D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0,5 t 0,55 MW 1 293 cr
2E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 41 2,5 t 0,5 MW 1 448 cr
2D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 1 t 0,67 MW 3 619 cr
3E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 5 t 0,61 MW 4 053 cr
3D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 2 t 0,82 MW 10 133 cr
4E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 10 t 0,74 MW 11 349 cr
4D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 4 t 0,98 MW 28 373 cr
5E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 20 t 0,9 MW 31 778 cr
5D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 8 t 1,2 MW 79 444 cr
6E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 40 t 1,06 MW 88 987 cr
6D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 16 t 1,42 MW 222 444 cr
7E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 105 80 t 1,24 MW 249 137 cr
7D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 79 32 t 1,66 MW 622 843 cr
8E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 120 160 t 1,44 MW 697 584 cr
8D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 64 t 1,92 MW 1 743 961 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250 000 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8 500 cr
ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1,3 t 0,2 MW 12 500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3 500 cr
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0,5 t 0,2 MW 18 550 cr
Shield Boosters Integrity Mass Power Price
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122 000 cr
0A Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 48 3,5 t 1,2 MW 281 000 cr
Pulse Wave Analyser Integrity Mass Power Price
0D Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,4 MW ??
0C Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 0,8 MW ??
0B Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 1,6 MW ??
0A Pulse Wave Analyser Pulse wave analysers are used to detect anomalous readings within solid objects, more specifically within asteroid fields. ?? 1,3 t 3,2 MW ??

Weapon Hardpoint

Mining Tools Integrity Mass Power Price
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,5 MW 9 400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0,34 MW ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,47 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0,75 MW 22 580 cr
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,75 MW 32 590 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1,2 MW ??
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??
2B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 4 t 0,93 MW ??