Synuefe EN-H d11-96 [#3309179996515]

Indigo Dock [#128942275]
Type :
Avant-poste
Astre :

Allégeance :
Indépendant
Gouvernement :
Corporation
Économie :
Service / Haute technologie

Installations :
Marchandises
Équipement
Apex Interstellar Transport, Black Market, Contacts, Crew Lounge, Missions, Pioneer Supplies, Refuel, Repair, Restock, Search and Rescue, Technology Broker, Universal Cartographics

Statut de la faction :
Boom

Interdit:
Narcotics, Battle Weapons, Combat Stabilisers, Imperial Slaves, Slaves, Tobacco

Type de courtier :
Gardien
Dernière mise à jour : 25/04/2024 15:10

Core Internal

Reactor Bay Integrity Mass Power Price
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5 930 cr
2C Power Plant Consumes fuel to power all ship modules. 51 1,3 t ?? 17 800 cr
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53 410 cr
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6 270 cr
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18 810 cr
3C Power Plant Consumes fuel to power all ship modules. 64 2,5 t ?? 56 440 cr
3A Hybrid Power Plant (Guardian) Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output, at the cost of heat generated and mass. ?? 1,5 t ?? ??
3A Power Plant Consumes fuel to power all ship modules. 70 2,5 t ?? 507 910 cr
3A Hybrid Power Plant (Guardian) Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output, at the cost of heat generated and mass. ?? 2,9 t ?? ??
4C Power Plant Consumes fuel to power all ship modules. 80 5 t ?? 178 900 cr
4A Hybrid Power Plant (Guardian) Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output, at the cost of heat generated and mass. ?? 5,9 t ?? ??
5D Power Plant Consumes fuel to power all ship modules. 77 8 t ?? 189 040 cr
5C Power Plant Consumes fuel to power all ship modules. 96 10 t ?? 567 110 cr
5B Power Plant Consumes fuel to power all ship modules. 115 16 t ?? 1 701 320 cr
5A Hybrid Power Plant (Guardian) Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output, at the cost of heat generated and mass. ?? 11,7 t ?? ??
6E Power Plant Consumes fuel to power all ship modules. 102 40 t ?? 199 750 cr
6D Power Plant Consumes fuel to power all ship modules. 90 16 t ?? 599 240 cr
6C Power Plant Consumes fuel to power all ship modules. 113 20 t ?? 1 797 730 cr
6B Power Plant Consumes fuel to power all ship modules. 136 32 t ?? 5 393 180 cr
6A Hybrid Power Plant (Guardian) Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output, at the cost of heat generated and mass. ?? 23,4 t ?? ??
7A Hybrid Power Plant (Guardian) Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output, at the cost of heat generated and mass. ?? 46,8 t ?? ??
8A Hybrid Power Plant (Guardian) Consumes fuel to power all ship modules. Enhanced with Guardian technology to produce greater power output, at the cost of heat generated and mass. ?? 93,6 t ?? ??
Thruster Mounting Integrity Mass Power Price
2A Thrusters Normal-space propulsion system. 56 2,5 t 3 MW 160 220 cr
3A Thrusters Normal-space propulsion system. 70 5 t 3,72 MW 507 910 cr
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2,5 t 0,16 MW 1 980 cr
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0,18 MW 5 930 cr
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2,5 t 0,2 MW 17 800 cr
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0,24 MW 6 270 cr
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0,27 MW 18 810 cr
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0,3 MW 56 440 cr
3B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 8 t 0,38 MW 169 300 cr
4B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 16 t 0,38 MW 536 690 cr
5C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 20 t 0,4 MW 567 110 cr
5B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 144 32 t 0,5 MW 1 701 320 cr
5A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 120 20 t 0,6 MW 5 103 950 cr
6C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 113 40 t 0,5 MW 1 797 730 cr
6B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 170 64 t 0,63 MW 5 393 180 cr
Power Coupling Integrity Mass Power Price
1C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 40 1,3 t 0,4 MW 3 230 cr
1B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 48 2 t 0,44 MW 8 080 cr
1A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 44 1,3 t 0,48 MW 20 200 cr
1A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 1,4 t 0,62 MW ??
2B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 61 4 t 0,5 MW 22 620 cr
2A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 56 2,5 t 0,54 MW 56 550 cr
2A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 2,6 t 0,73 MW ??
3C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 5 t 0,5 MW 25 330 cr
3B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 77 8 t 0,55 MW 63 330 cr
3A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 70 5 t 0,6 MW 158 330 cr
3A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 5,25 t 0,78 MW ??
4D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 4 t 0,5 MW 28 370 cr
4C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 80 10 t 0,56 MW 70 930 cr
4B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 16 t 0,62 MW 177 330 cr
4A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 88 10 t 0,67 MW 443 330 cr
4A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 10,5 t 0,87 MW ??
5D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 77 8 t 0,56 MW 79 440 cr
5C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 96 20 t 0,62 MW 198 610 cr
5B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 115 32 t 0,68 MW 496 530 cr
5A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 21 t 0,96 MW ??
6E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 102 40 t 0,54 MW 88 980 cr
6D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 90 16 t 0,61 MW 222 440 cr
6C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 113 40 t 0,68 MW 556 110 cr
6B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 136 64 t 0,75 MW 1 390 280 cr
6A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 42 t 1,07 MW ??
7A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 84 t 1,16 MW ??
8A Hybrid Power Distributor (Guardian) Distribution system for ENG, SYS and WEP capacitors. Enhanced with Guardian technology to speed up capacitor recharge rates, at the cost of smaller capacitors and increased heat generation. Also boosts overall power output of any power plant it is hooked into. ?? 168 t 1,25 MW ??
Sensor Suite Integrity Mass Power Price
7B Sensors Standard suite providing basic detection, identification and targeting capabilities. 157 128 t 0,97 MW 3 892 770 cr
7A Sensors Standard suite providing basic detection, identification and targeting capabilities. 144 80 t 1,77 MW 9 731 930 cr
8C Sensors Standard suite providing basic detection, identification and targeting capabilities. 150 160 t 0,69 MW 4 359 900 cr
8A Sensors Standard suite providing basic detection, identification and targeting capabilities. 165 160 t 2,07 MW 27 249 390 cr
Guardian FSD Booster Integrity Mass Power Price
1H Guardian FSD Booster Used to boost the output of Frame Shift Drives, but at the cost of overall fuel efficiency. ?? 1,3 t 0,75 MW 394 896 cr
2H Guardian FSD Booster Used to boost the output of Frame Shift Drives, but at the cost of overall fuel efficiency. ?? 1,3 t 0,98 MW 790 257 cr
3H Guardian FSD Booster Used to boost the output of Frame Shift Drives, but at the cost of overall fuel efficiency. ?? 1,3 t 1,27 MW 1 579 920 cr
4H Guardian FSD Booster Used to boost the output of Frame Shift Drives, but at the cost of overall fuel efficiency. ?? 1,3 t 1,65 MW 3 163 887 cr
5H Guardian FSD Booster Used to boost the output of Frame Shift Drives, but at the cost of overall fuel efficiency. ?? 1,3 t 2,14 MW 6 321 023 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1 000 cr
Docking Computers Integrity Mass Power Price
1E Standard Docking Computer Allows automated docking sequence at all starports and outposts. ?? 0 t 0,39 MW 4 500 cr
1E Advanced Docking Computer ?? ?? 0 t 0,45 MW ??
1E Supercruise Assist ?? 10 0 t 0,3 MW ??
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0,39 MW 284 840 cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,48 MW 902 950 cr
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12 000 cr
1C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 40 1,3 t 0,23 MW 108 000 cr
2D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 31 1 t 0,22 MW 100 800 cr
2B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 71 4 t 0,34 MW 907 200 cr
2A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 61 2,5 t 0,39 MW 2 721 600 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0,25 MW 575 660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0,35 MW 1 869 350 cr
Guardian Hull Reinforcements Integrity Mass Power Price
1E Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 2 t 0,45 MW ??
1D Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 1 t 0,56 MW ??
2E Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 4 t 0,68 MW ??
2D Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 2 t 0,79 MW ??
3E Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 8 t 0,9 MW ??
3D Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 4 t 1,01 MW ??
4E Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 16 t 1,13 MW ??
4D Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 8 t 1,24 MW ??
5E Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 32 t 1,35 MW ??
5D Guardian Hull Reinforcement Powered module that increases the ship's hull integrity and resistance to Thargoid, caustic and thermic damage. ?? 16 t 1,46 MW ??
Guardian Module Reinforcements Integrity Mass Power Price
1E Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 2 t 0,27 MW ??
1D Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 1 t 0,34 MW ??
2E Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 4 t 0,41 MW ??
2D Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 2 t 0,47 MW ??
3E Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 8 t 0,54 MW ??
3D Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 4 t 0,61 MW ??
4E Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 16 t 0,68 MW ??
4D Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 8 t 0,74 MW ??
5E Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 32 t 0,81 MW ??
5D Guardian Module Reinforcement Powered module that protects a ships modules from any weapons fire penetrating the hull. It utilises it's own damage capacity to absorb a proportion of the damage applied to modules, eventually burning out when it's capacity reaches zero. This version is based on Guardian research and has resistances to Thargoid specific disruption technology. ?? 16 t 0,88 MW ??
Guardian Shield Reinforcements Integrity Mass Power Price
1E Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 2 t 0,35 MW ??
1D Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 1 t 0,46 MW ??
2E Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 4 t 0,56 MW ??
2D Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 2 t 0,67 MW ??
3E Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 8 t 0,74 MW ??
3D Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 4 t 0,84 MW ??
4E Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 16 t 0,95 MW ??
4D Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 8 t 1,05 MW ??
5E Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 32 t 1,16 MW ??
5D Guardian Shield Reinforcement Powered module that increases the ship's shield health. ?? 16 t 1,26 MW ??
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 cr
Hull Reinforcements Integrity Mass Power Price
1D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 1 t 0 MW 15 000 cr
2D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. 51 2 t 0 MW 36 000 cr
4D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 8 t 0 MW 195 000 cr
5D Hull Reinforcement Package Increases the ship's hull integrity and resistance to damage. ?? 16 t 0 MW 450 000 cr
Module Reinforcements Integrity Mass Power Price
1D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 1 t 0 MW 15 000 cr
2D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 2 t 0 MW 36 000 cr
3D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 4 t 0 MW 84 000 cr
4D Module Reinforcement Package Protects modules against weapons fire that penetrates the hull. This version of the module has low damage capacity but high absorption of module damage. I.e. it can absorb a large proportion of module damage each time over a short period before running out of damage capacity. ?? 8 t 0 MW 195 000 cr
Passenger Cabins Integrity Mass Power Price
2E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 2,5 t 0 MW 4 320 cr
3D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 5 t 0 MW 26 720 cr
4E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 10 t 0 MW 18 960 cr
4D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 10 t 0 MW 56 870 cr
4C First Class Passenger Cabin First Class Passenger Cabin. ?? 10 t 0 MW 170 600 cr
5E Economy Class Passenger Cabin Economy Class Passenger Cabin. ?? 20 t 0 MW 34 960 cr
5D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 20 t 0 MW 92 370 cr
6D Business Class Passenger Cabin Business Class Passenger Cabin. ?? 40 t 0 MW 184 240 cr
Planetary Approach Suite Integrity Mass Power Price
1I Planetary Approach Suite The required Thruster modifications, sensor package and avionics to allow a ship to fly effectively in close proximity to planets. ?? 0 t 0 MW 500 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18 000 cr
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21 600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72 000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86 400 cr
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576 000 cr
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691 200 cr
Prospector Limpets Integrity Mass Power Price
1E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 24 1,3 t 0,18 MW 600 cr
1D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 32 0,5 t 0,14 MW 1 200 cr
1C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 40 1,3 t 0,23 MW 2 400 cr
1B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 48 2 t 0,32 MW 4 800 cr
3E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 38 5 t 0,27 MW 5 400 cr
3D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 51 2 t 0,2 MW 10 800 cr
3C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 64 5 t 0,34 MW 21 600 cr
3B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,48 MW 43 200 cr
5E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 20 t 0,4 MW 48 600 cr
5D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,3 MW 97 200 cr
5C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 96 20 t 0,5 MW 194 400 cr
5B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 115 32 t 0,72 MW 388 800 cr
5A Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 134 20 t 0,6 MW 777 600 cr
7E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,55 MW 437 400 cr
7D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 32 t 0,41 MW 874 800 cr
7C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,69 MW 1 749 600 cr
7B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 157 128 t 0,97 MW 3 499 200 cr
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6 000 cr
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,32 MW 486 000 cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0,22 MW 37 800 cr
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,28 MW 113 400 cr
2B Refinery Converts scooped fragments into usable resources (requires mining laser). 71 0 t 0,34 MW 340 200 cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1 020 600 cr
4C Refinery Converts scooped fragments into usable resources (requires mining laser). 80 0 t 0,41 MW 500 090 cr
4B Refinery Converts scooped fragments into usable resources (requires mining laser). 112 0 t 0,49 MW 1 500 280 cr
4A Refinery Converts scooped fragments into usable resources (requires mining laser). 96 0 t 0,57 MW 4 500 850 cr
Shield Cell Banks Integrity Mass Power Price
4C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 80 10 t 1,23 MW 70 932 cr
4B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 16 t 1,48 MW 177 331 cr
4A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 10 t 1,72 MW 443 328 cr
5D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 8 t 1,2 MW 79 444 cr
5B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 32 t 1,8 MW 496 527 cr
5A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 115 20 t 2,1 MW 1 210 285 cr
6E Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 40 t 1,06 MW 88 987 cr
6D Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 16 t 1,42 MW 222 444 cr
6C Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 40 t 1,77 MW 556 110 cr
6B Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 64 t 2,12 MW 1 390 275 cr
Shield Generators Integrity Mass Power Price
1C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 40 1,3 t 1,2 MW 7 710 cr
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1 980 cr
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1,8 MW 53 410 cr
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2,5 t 2,1 MW 160 220 cr
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84 650 cr
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169 300 cr
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2,52 MW 507 910 cr
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250 000 cr

Utility Mount

Chaff Launchers Integrity Mass Power Price
0I Chaff Launcher Signature tracking defence. When deployed, causes gimbal and turret-mounted devices to lose lock. Requires ammunition. 20 1,3 t 0,2 MW 8 500 cr
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3 500 cr
Kill Warrant Scanners Integrity Mass Power Price
0E Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 32 1,3 t 0,2 MW 13 540 cr
0B Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 56 1,3 t 1,6 MW 365 700 cr
0A Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 48 1,3 t 3,2 MW 1 097 100 cr
Manifest Scanners Integrity Mass Power Price
0E Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 32 1,3 t 0,2 MW 135 400 cr
0C Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 40 1,3 t 0,8 MW 121 900 cr
0B Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 56 1,3 t 1,6 MW 365 700 cr
Shield Boosters Integrity Mass Power Price
0E Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 25 0,5 t 0,2 MW 10 000 cr
0D Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 35 1 t 0,5 MW 23 000 cr
0C Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 40 2 t 0,7 MW 53 000 cr
0B Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 45 3 t 1 MW 122 000 cr
0A Shield Booster Strengthens the active shield if powered. Multiple boosters stack in effectiveness. 48 3,5 t 1,2 MW 281 000 cr
Wake Scanners Integrity Mass Power Price
0E Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 32 1,3 t 0,2 MW 13 540 cr
0D Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 24 1,3 t 0,4 MW 40 630 cr
0C Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 40 1,3 t 0,8 MW 121 900 cr

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
1I Gauss Cannon (Fixed, Guardian) Fixed-mount high-energy weapon, based on researched Guardian technology. ?? 2 t 1,91 MW ??
1E Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 40 2 t 0,62 MW 37 430 cr
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1,62 MW 1 177 600 cr
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1,6 MW 8 746 160 cr
4A Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 80 16 t 2,61 MW 2 396 160 cr
4A Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 80 16 t 2,57 MW ??
Burst Lasers Integrity Mass Power Price
1G Burst Laser (Gimbal) Multiple-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,64 MW 8 600 cr
1F Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 40 2 t 0,65 MW 4 400 cr
2F Burst Laser (Turret) Multiple-pulse laser weapon on turret mount, with automatic signature tracking. 40 4 t 0,98 MW 162 800 cr
3D Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 64 8 t 1,66 MW 140 400 cr
4E Burst Laser (Fixed) Multiple-pulse laser weapon on fixed mount. 80 16 t 2,58 MW 281 600 cr
Cannons Integrity Mass Power Price
1F Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,32 MW 506 400 cr
3C Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0,75 MW 1 350 400 cr
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0,92 MW 2 700 800 cr
4B Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1,03 MW 5 401 600 cr
Fragment Cannons Integrity Mass Power Price
1E Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0,59 MW 54 720 cr
2D Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,79 MW 1 459 200 cr
3C Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 1,55 MW 1 751 040 cr
Multi-Cannons Integrity Mass Power Price
1G Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,26 MW 81 600 cr
1F Advanced Multi-cannon (Fixed) ?? 40 2 t 0,28 MW ??
2E Advanced Multi-cannon (Fixed) ?? 51 4 t 0,46 MW ??
4A Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1,22 MW 6 377 600 cr
Plasma Accelerators Integrity Mass Power Price
2E Plasma Charger (Fixed, Guardian) Fixed-mount plasma weapon, based on researched Guardian technology. ?? 2 t 1,4 MW ??
2E Plasma Charger (Turret, Guardian) Turret-mounted plasma weapon, based on researched Guardian technology. Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 1,6 MW ??
Pulse Lasers Integrity Mass Power Price
1G Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 40 2 t 0,39 MW 6 600 cr
2F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 51 4 t 0,58 MW 132 800 cr
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0,92 MW 140 600 cr
4A Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 80 16 t 1,33 MW 177 600 cr
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51 600 cr
Shard Cannon Integrity Mass Power Price
1F Shard Cannon (Turret, Guardian) Turret mounted, short-range weapon based on researched Guardian technology. ?? 2 t 0,72 MW ??