Dvoruba [#7780433924810]

Whitworth Dock [#3228224768]
Typ:
Základna
Vzdálenost k cíli:
77 ls

Příslušnost
Federace
Státní zřízení
Korporace
Ekonomika:
Rafinerie / Extrakce

Služby:
Komodity
Vybavení
Apex Interstellar Transport, Contacts, Crew Lounge, Missions, Pioneer Supplies, Refuel, Restock, Search and Rescue, Universal Cartographics

Stav frakce:
Expansion

Zakázáno:
Narcotics, Battle Weapons, Bootleg Liquor, Combat Stabilisers, Imperial Slaves, Landmines, Onionhead Gamma Strain, Personal Weapons, Slaves, Tobacco
Poslední aktualizace: 25.04.24 15:06

Core Internal

Reactor Bay Integrity Mass Power Price
2E Power Plant Consumes fuel to power all ship modules. 46 2,5 t ?? 1 980 CR
2D Power Plant Consumes fuel to power all ship modules. 41 1 t ?? 5 930 CR
2C Power Plant Consumes fuel to power all ship modules. 51 1,3 t ?? 17 800 CR
2B Power Plant Consumes fuel to power all ship modules. 61 2 t ?? 53 410 CR
2A Power Plant Consumes fuel to power all ship modules. 56 1,3 t ?? 160 220 CR
3E Power Plant Consumes fuel to power all ship modules. 58 5 t ?? 6 270 CR
3D Power Plant Consumes fuel to power all ship modules. 51 2 t ?? 18 810 CR
3C Power Plant Consumes fuel to power all ship modules. 64 2,5 t ?? 56 440 CR
3B Power Plant Consumes fuel to power all ship modules. 77 4 t ?? 169 300 CR
3A Power Plant Consumes fuel to power all ship modules. 70 2,5 t ?? 507 910 CR
Thruster Mounting Integrity Mass Power Price
2E Thrusters Normal-space propulsion system. 46 2,5 t 2 MW 1 980 CR
2D Thrusters Normal-space propulsion system. 41 1 t 2,25 MW 5 930 CR
2C Thrusters Normal-space propulsion system. 51 2,5 t 2,5 MW 17 800 CR
2B Thrusters Normal-space propulsion system. 61 4 t 2,75 MW 53 410 CR
2A Thrusters Normal-space propulsion system. 56 2,5 t 3 MW 160 220 CR
3E Thrusters Normal-space propulsion system. 58 5 t 2,48 MW 6 270 CR
3D Thrusters Normal-space propulsion system. 51 2 t 2,79 MW 18 810 CR
3C Thrusters Normal-space propulsion system. 64 5 t 3,1 MW 56 440 CR
3B Thrusters Normal-space propulsion system. 77 8 t 3,41 MW 169 300 CR
3A Thrusters Normal-space propulsion system. 70 5 t 3,72 MW 507 910 CR
4A Thrusters Normal-space propulsion system. 88 10 t 4,92 MW 1 610 080 CR
6A Thrusters Normal-space propulsion system. 124 40 t 7,56 MW 16 179 530 CR
FSD Housing Integrity Mass Power Price
2E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 46 2,5 t 0,16 MW 1 980 CR
2D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 41 1 t 0,18 MW 5 930 CR
2C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2,5 t 0,2 MW 17 800 CR
2B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 77 4 t 0,25 MW 53 410 CR
2A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 2,5 t 0,3 MW 160 220 CR
3E Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 58 5 t 0,24 MW 6 270 CR
3D Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 51 2 t 0,27 MW 18 810 CR
3C Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 64 5 t 0,3 MW 56 440 CR
3B Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 96 8 t 0,38 MW 169 300 CR
3A Frame Shift Drive Device that allows supercruise travel and hyperspace jumps between star systems. 80 5 t 0,45 MW 507 910 CR
Environment Control Integrity Mass Power Price
3B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 70 8 t 0,58 MW 63 330 CR
3A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 5 t 0,64 MW 158 330 CR
4B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 88 16 t 0,68 MW 177 330 CR
4A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 10 t 0,74 MW 443 330 CR
6C Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 113 40 t 0,8 MW 556 110 CR
6B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 124 64 t 0,88 MW 1 390 280 CR
Power Coupling Integrity Mass Power Price
1E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 36 1,3 t 0,32 MW 520 CR
1D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 32 0,5 t 0,36 MW 1 290 CR
1C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 40 1,3 t 0,4 MW 3 230 CR
1B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 48 2 t 0,44 MW 8 080 CR
1A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 44 1,3 t 0,48 MW 20 200 CR
2E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 46 2,5 t 0,36 MW 1 450 CR
2D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 41 1 t 0,41 MW 3 620 CR
2C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2,5 t 0,45 MW 9 050 CR
2B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 61 4 t 0,5 MW 22 620 CR
2A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 56 2,5 t 0,54 MW 56 550 CR
3E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 58 5 t 0,4 MW 4 050 CR
3D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 51 2 t 0,45 MW 10 130 CR
3C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 64 5 t 0,5 MW 25 330 CR
3A Power Distributor Distribution system for ENG, SYS and WEP capacitors. 70 5 t 0,6 MW 158 330 CR
7E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 118 80 t 0,59 MW 249 140 CR
7D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 105 32 t 0,67 MW 622 840 CR
8E Power Distributor Distribution system for ENG, SYS and WEP capacitors. 135 160 t 0,64 MW 697 580 CR
8D Power Distributor Distribution system for ENG, SYS and WEP capacitors. 120 64 t 0,72 MW 1 743 960 CR
8C Power Distributor Distribution system for ENG, SYS and WEP capacitors. 150 160 t 0,8 MW 4 359 900 CR
8B Power Distributor Distribution system for ENG, SYS and WEP capacitors. 180 256 t 0,88 MW 10 899 760 CR
Fuel Store Integrity Mass Power Price
3C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 7 060 CR
4C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 24 730 CR
5C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 97 750 CR
6C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 341 580 CR
7C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 1 780 910 CR
8C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 5 428 400 CR

Optional Internal

AFM Units Integrity Mass Power Price
5D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 58 0 t 1,56 MW 314 930 CR
5A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 110 0 t 2,73 MW 8 503 060 CR
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 t 1,86 MW 566 870 CR
6B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 158 0 t 2,67 MW 5 101 830 CR
6A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 130 0 t 3,26 MW 15 305 500 CR
7E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 105 0 t 1,58 MW 340 120 CR
7C Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 131 0 t 2,63 MW 3 061 100 CR
7B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 183 0 t 3,02 MW 9 183 300 CR
8E Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 120 0 t 1,8 MW 612 220 CR
8D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. ?? 0 t 2,4 MW 1 836 660 CR
8B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 210 0 t 3,45 MW 16 529 940 CR
Cargo Racks Integrity Mass Power Price
1E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1 000 CR
2E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3 250 CR
3E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 10 560 CR
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34 330 CR
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111 570 CR
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362 590 CR
7E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 1 178 420 CR
8E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 3 829 870 CR
Collection Limpets Integrity Mass Power Price
1C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 40 1,3 t 0,23 MW 2 400 CR
1B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 48 2 t 0,28 MW 4 800 CR
3C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 64 5 t 0,34 MW 21 600 CR
3B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0,41 MW 43 200 CR
5D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 77 8 t 0,4 MW 97 200 CR
5C Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 96 20 t 0,5 MW 194 400 CR
5B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 115 32 t 0,6 MW 388 800 CR
7E Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 79 32 t 0,41 MW 437 400 CR
7D Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 105 32 t 0,55 MW 874 800 CR
7B Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 157 128 t 0,83 MW 3 499 200 CR
Fuel Scoops Integrity Mass Power Price
1E Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 32 0 t 0,14 MW 310 CR
1B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 56 0 t 0,28 MW 20 570 CR
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0,32 MW 82 270 CR
2C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 0 t 0,28 MW 17 800 CR
2B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0,34 MW 71 210 CR
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0,39 MW 284 840 CR
3D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 0 t 0,27 MW 14 110 CR
3C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0,34 MW 56 440 CR
3B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0,41 MW 225 740 CR
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,48 MW 902 950 CR
4B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 0 t 0,49 MW 715 590 CR
5C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0,5 MW 567 110 CR
5B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 0 t 0,6 MW 2 268 420 CR
6C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 0 t 0,59 MW 1 797 730 CR
6B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 0 t 0,71 MW 7 190 900 CR
6A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 136 0 t 0,83 MW 28 763 610 CR
7B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 183 0 t 0,83 MW 22 795 160 CR
7A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 157 0 t 0,97 MW 91 180 640 CR
8C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 150 0 t 0,8 MW 18 065 160 CR
8B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 210 0 t 0,96 MW 72 260 660 CR
FSD Interdictors Integrity Mass Power Price
1E Frame Shift Drive Interdictor Used to pull targets out of supercruise. 32 1,3 t 0,14 MW 12 000 CR
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0,28 MW 324 000 CR
2C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 51 2,5 t 0,28 MW 302 400 CR
3B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 90 8 t 0,41 MW 2 540 160 CR
3A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 77 5 t 0,48 MW 7 620 480 CR
4D Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 4 t 0,33 MW 790 270 CR
4C Frame Shift Drive Interdictor Used to pull targets out of supercruise. 80 10 t 0,41 MW 2 370 820 CR
4A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 96 10 t 0,57 MW 21 337 340 CR
Fuel Transfer Limpets Integrity Mass Power Price
1B Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 48 2 t 0,32 MW 4 800 CR
1A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 56 1,3 t 0,28 MW 9 600 CR
3C Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 64 5 t 0,34 MW 21 600 CR
3A Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 90 5 t 0,41 MW 86 400 CR
5D Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. 77 8 t 0,3 MW 97 200 CR
7E Fuel Transfer Limpet Controller Controls a limpet to transfer 1 ton of fuel to a targeted ship. ?? 80 t 0,55 MW 437 400 CR
Hatch Breaker Limpets Integrity Mass Power Price
1E Hatch Breaker Limpet Controller Control unit that can program a blank limpet to hack a target's hold, causing cargo ejection. 32 1,3 t 0,12 MW 600 CR
Multi Limpet Controller Integrity Mass Power Price
3C Xeno Multi Limpet Controller ?? 68 10 t 0,35 MW ??
3B Xeno Multi Limpet Controller ?? 80 15 t 0,3 MW ??
Planetary Vehicle Hangars Integrity Mass Power Price
2H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 12 t 0,25 MW 18 000 CR
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21 600 CR
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72 000 CR
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86 400 CR
6H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 34 t 0,6 MW 576 000 CR
6G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 17 t 1,8 MW 691 200 CR
Prospector Limpets Integrity Mass Power Price
1B Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 48 2 t 0,32 MW 4 800 CR
3C Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 64 5 t 0,34 MW 21 600 CR
5D Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. 77 8 t 0,3 MW 97 200 CR
7E Prospector Limpet Controller Controls a limpet to prospect an asteroid to discover its composition. ?? 80 t 0,55 MW 437 400 CR
Recon Limpets Integrity Mass Power Price
5E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 20 t 0,5 MW ??
7E Recon Limpet Controller Controls a limpet that can hack into data points. ?? 128 t 0,97 MW ??
Refineries Integrity Mass Power Price
1E Refinery Converts scooped fragments into usable resources (requires mining laser). 32 0 t 0,14 MW 6 000 CR
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,18 MW 18 000 CR
1C Refinery Converts scooped fragments into usable resources (requires mining laser). 40 0 t 0,23 MW 54 000 CR
1B Refinery Converts scooped fragments into usable resources (requires mining laser). 56 0 t 0,28 MW 162 000 CR
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,32 MW 486 000 CR
2E Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,17 MW 12 600 CR
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0,22 MW 37 800 CR
2C Refinery Converts scooped fragments into usable resources (requires mining laser). 51 0 t 0,28 MW 113 400 CR
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1 020 600 CR
3D Refinery Converts scooped fragments into usable resources (requires mining laser). 38 0 t 0,27 MW 79 380 CR
3C Refinery Converts scooped fragments into usable resources (requires mining laser). 64 0 t 0,34 MW 238 140 CR
3B Refinery Converts scooped fragments into usable resources (requires mining laser). 90 0 t 0,41 MW 714 420 CR
3A Refinery Converts scooped fragments into usable resources (requires mining laser). 77 0 t 0,48 MW 2 143 260 CR
4E Refinery Converts scooped fragments into usable resources (requires mining laser). 64 0 t 0,25 MW 55 570 CR
4D Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,33 MW 166 700 CR
4C Refinery Converts scooped fragments into usable resources (requires mining laser). 80 0 t 0,41 MW 500 090 CR
4A Refinery Converts scooped fragments into usable resources (requires mining laser). 96 0 t 0,57 MW 4 500 850 CR
Repair Limpets Integrity Mass Power Price
1B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 2 t 0,32 MW ??
1A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 1,3 t 0,28 MW ??
3C Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,34 MW ??
3A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 5 t 0,41 MW ??
5D Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 8 t 0,3 MW ??
5A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 20 t 0,6 MW ??
7E Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,55 MW ??
7B Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 128 t 0,97 MW ??
7A Repair Limpet Controller Controls a limpet that repairs an amount of damage to the hull of a targeted ship. ?? 80 t 0,83 MW ??
Shield Cell Banks Integrity Mass Power Price
1A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 1,3 t 0,97 MW 20 195 CR
2A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 2,5 t 1,18 MW 56 547 CR
3A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 5 t 1,43 MW 158 331 CR
8A Shield Cell Bank Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 180 160 t 3,36 MW 27 249 391 CR
Shield Generators Integrity Mass Power Price
2E Shield Generator Forms a continually regenerating protective energy shield around the vessel. 41 2,5 t 0,9 MW 1 980 CR
2B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 71 4 t 1,8 MW 53 410 CR
2A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 61 2,5 t 2,1 MW 160 220 CR
3C Bi-Weave Shield Generator An alternative shield generator that sacrifices overall shield strength for a much faster recharge rate. 64 5 t 1,8 MW 84 650 CR
3B Shield Generator Forms a continually regenerating protective energy shield around the vessel. 90 8 t 2,16 MW 169 300 CR
3A Shield Generator Forms a continually regenerating protective energy shield around the vessel. 77 5 t 2,52 MW 507 910 CR
Surface Scanners Integrity Mass Power Price
1C Detailed Surface Scanner Advanced stellar body scanner used during exploration. 20 0 t 0 MW 250 000 CR

Utility Mount

ECMs Integrity Mass Power Price
0F Electronic Countermeasure Missile and torpedo defence. When deployed, causes affected ordnance to lose lock. 20 1,3 t 0,2 MW 12 500 CR
Heatsink Launchers Integrity Mass Power Price
0I Heat Sink Launcher Purges ship's heat into a disposable sink block, which is then ejected. Requires ammunition. 45 1,3 t 0,2 MW 3 500 CR
Kill Warrant Scanners Integrity Mass Power Price
0D Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 24 1,3 t 0,4 MW 40 630 CR
0C Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 40 1,3 t 0,8 MW 121 900 CR
0B Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 56 1,3 t 1,6 MW 365 700 CR
Manifest Scanners Integrity Mass Power Price
0E Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 32 1,3 t 0,2 MW 135 400 CR
0D Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 24 1,3 t 0,4 MW 40 630 CR
0C Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 40 1,3 t 0,8 MW 121 900 CR
0B Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 56 1,3 t 1,6 MW 365 700 CR
Point Defence Integrity Mass Power Price
0I Point Defence Missile defence. Automatically tracks and fires upon missiles and torpedoes in range when powered. 30 0,5 t 0,2 MW 18 550 CR

Weapon Hardpoint

Beam Lasers Integrity Mass Power Price
3C Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 64 8 t 1,62 MW 1 177 600 CR
3C Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 64 8 t 1,6 MW 8 746 160 CR
4A Beam Laser (Fixed) Continuous-fire laser weapon on fixed mount. 80 16 t 2,61 MW 2 396 160 CR
4A Beam Laser (Gimbal) Continuous-fire laser weapon on gimballed mount, with signature tracking assist. 80 16 t 2,57 MW ??
Cannons Integrity Mass Power Price
1F Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,32 MW 506 400 CR
1E Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0,38 MW 42 200 CR
1D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 40 2 t 0,34 MW 21 100 CR
2E Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,45 MW 4 051 200 CR
2D Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 51 4 t 0,49 MW 168 430 CR
3D Cannon (Turret) Large-calibre projectile weapon on turret mount, with automatic signature tracking. 64 8 t 0,64 MW 16 204 800 CR
3C Cannon (Gimbal) Large-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0,75 MW 1 350 400 CR
4B Cannon (Fixed) Large-calibre projectile weapon on fixed mount. 80 16 t 0,92 MW 2 700 800 CR
Fragment Cannons Integrity Mass Power Price
2D Fragment Cannon (Turret) Multi-shot projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,79 MW 1 459 200 CR
3C Fragment Cannon (Gimbal) Multi-shot projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 1,55 MW 1 751 040 CR
Mines Integrity Mass Power Price
1I Mine Launcher (Fixed) Defensive weapon. Deploys proximity-triggered charges. 40 2 t 0,4 MW 24 260 CR
1I Shock Mine Launcher (Fixed) Launches mines that are designed to physically shock and push on a ship more than damage it outright. 40 2 t 0,4 MW 36 400 CR
Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0,5 MW 6 800 CR
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,47 MW ??
1B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,42 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0,75 MW 22 580 CR
2D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,75 MW 32 590 CR
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??
2B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 4 t 0,93 MW ??
Missiles Integrity Mass Power Price
1B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 40 2 t 0,6 MW 72 600 CR
2B Missile Rack (Seeker, Fixed) Missile battery capable of launching seeker missiles. 51 4 t 1,2 MW 512 400 CR
Multi-Cannons Integrity Mass Power Price
1G Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 40 2 t 0,37 MW 14 250 CR
1G Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 40 2 t 0,26 MW 81 600 CR
2F Multi-Cannon (Turret) Rapid fire, small-calibre projectile weapon on turret mount, with automatic signature tracking. 51 4 t 0,5 MW 1 292 800 CR
2E Multi-Cannon (Fixed) Rapid fire, small-calibre projectile weapon on fixed mount. 51 4 t 0,46 MW 38 000 CR
3C Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 64 8 t 0,97 MW 578 436 CR
4A Multi-Cannon (Gimbal) Rapid fire, small-calibre projectile weapon on gimballed mount, with signature tracking assist. 80 16 t 1,22 MW 6 377 600 CR
Pulse Lasers Integrity Mass Power Price
2F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 51 4 t 0,58 MW 132 800 CR
3F Pulse Laser (Turret) Single-pulse laser weapon on turret mount, with automatic signature tracking. 64 8 t 0,89 MW 400 400 CR
3E Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 64 8 t 0,92 MW 140 600 CR
4A Pulse Laser (Fixed) Single-pulse laser weapon on fixed mount. 80 16 t 1,33 MW 177 600 CR
4A Pulse Laser (Gimbal) Single-pulse laser weapon on gimballed mount, with signature tracking assist. 80 16 t 1,37 MW 877 600 CR
Rail Guns Integrity Mass Power Price
1D Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 40 2 t 1,15 MW 51 600 CR
2B Rail Gun (Fixed) Hyper-velocity projectile weapon on fixed mount. 51 4 t 1,63 MW 412 800 CR