Alioth [#1109989017963]

Turner Metallics Inc [#128674183]
Typ:
Planetarer Außenposten
Himmelskörper:
Alioth 4 a (2.298 Ls)
Koordinaten: 40.1308 / 173.558

Zugehörigkeit:
Allianz
Regierung:
Werkstatt (Ingenieur)
Wirtschaft:
Kolonie

Einrichtungen:
Waren
Ausstattung
Contacts, Refuel, Repair, Restock, Search and Rescue, Tuning

Verboten:
Narcotics, Battle Weapons, Combat Stabilisers, Imperial Slaves, Slaves, Tobacco

Ingenieur:
Letztes Update: 26.04.24 12:10

Core Internal

Environment Control Integrity Mass Power Price
1D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 36 0,5 t 0,36 MW 1.290 Cr
1A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 48 1,3 t 0,48 MW 20.200 Cr
2D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 46 1 t 0,41 MW 3.620 Cr
2A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 61 2,5 t 0,55 MW 56.550 Cr
3D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 58 2 t 0,48 MW 10.130 Cr
3A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 77 5 t 0,64 MW 158.330 Cr
4D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 72 4 t 0,56 MW 28.370 Cr
4A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 96 10 t 0,74 MW 443.330 Cr
5D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 86 8 t 0,64 MW 79.440 Cr
5A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 115 20 t 0,85 MW 1.241.320 Cr
6D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 102 16 t 0,72 MW 222.440 Cr
6A Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 136 40 t 0,96 MW 3.475.690 Cr
7D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 118 32 t 0,81 MW 622.840 Cr
7B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 144 128 t 0,99 MW 3.892.770 Cr
8D Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 135 64 t 0,9 MW 1.743.970 Cr
8B Life Support Regulates habitable ship atmosphere and provides emergency reservoir for pilot's Remlock system. 165 256 t 1,1 MW 10.899.770 Cr

Optional Internal

AFM Units Integrity Mass Power Price
1D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 24 0 t 0,72 MW 30.000 Cr
1A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 46 0 t 1,26 MW 810.000 Cr
2D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 31 0 t 0,9 MW 54.000 Cr
2A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 59 0 t 1,58 MW 1.458.000 Cr
3D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 38 0 t 1,08 MW 97.200 Cr
3A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 74 0 t 1,89 MW 2.624.400 Cr
4D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 48 0 t 1,32 MW 174.960 Cr
4A Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 92 0 t 2,31 MW 4.723.920 Cr
5D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 58 0 t 1,56 MW 314.930 Cr
5B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 134 0 t 2,24 MW 2.834.350 Cr
6D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 68 0 t 1,86 MW 566.870 Cr
6B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 158 0 t 2,67 MW 5.101.830 Cr
7D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 79 0 t 2,1 MW 1.020.370 Cr
7B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 183 0 t 3,02 MW 9.183.300 Cr
8D Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. ?? 0 t 2,4 MW 1.836.660 Cr
8B Auto Field-Maintenance Unit Allows in-flight repair of internal ship modules. Can restore broken modules. Requires ammunition. 210 0 t 3,45 MW 16.529.940 Cr
Fuel Scoops Integrity Mass Power Price
1D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 24 0 t 0,18 MW 1.290 Cr
1A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0,32 MW 82.270 Cr
2D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 31 0 t 0,22 MW 4.450 Cr
2A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 61 0 t 0,39 MW 284.840 Cr
3D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 38 0 t 0,27 MW 14.110 Cr
3A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 77 0 t 0,48 MW 902.950 Cr
4D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 48 0 t 0,33 MW 44.720 Cr
4A Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0,57 MW 2.862.360 Cr
5D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 58 0 t 0,4 MW 141.780 Cr
5B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 0 t 0,6 MW 2.268.420 Cr
6D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 68 0 t 0,47 MW 449.430 Cr
6B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 0 t 0,71 MW 7.190.900 Cr
7D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 79 0 t 0,55 MW 1.424.700 Cr
7B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 183 0 t 0,83 MW 22.795.160 Cr
8D Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0,64 MW 4.516.290 Cr
8B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 210 0 t 0,96 MW 72.260.660 Cr
Refineries Integrity Mass Power Price
1D Refinery Converts scooped fragments into usable resources (requires mining laser). ?? 0 t 0,18 MW 18.000 Cr
1A Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,32 MW 486.000 Cr
2D Refinery Converts scooped fragments into usable resources (requires mining laser). 31 0 t 0,22 MW 37.800 Cr
2A Refinery Converts scooped fragments into usable resources (requires mining laser). 61 0 t 0,39 MW 1.020.600 Cr
3D Refinery Converts scooped fragments into usable resources (requires mining laser). 38 0 t 0,27 MW 79.380 Cr
3B Refinery Converts scooped fragments into usable resources (requires mining laser). 90 0 t 0,41 MW 714.420 Cr
4D Refinery Converts scooped fragments into usable resources (requires mining laser). 48 0 t 0,33 MW 166.700 Cr
4B Refinery Converts scooped fragments into usable resources (requires mining laser). 112 0 t 0,49 MW 1.500.280 Cr

Weapon Hardpoint

Plasma Accelerators Integrity Mass Power Price
2C Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 51 4 t 1,43 MW 834.200 Cr
3B Plasma Accelerator (Fixed) Energy projectile weapon on fixed mount. 64 8 t 1,97 MW 3.051.200 Cr