Katocudatta [#3382454522562]

J5Y-7KJ [#3702204416]
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Type:
Fleet Carrier
Distance to arrival:
456 ls

Allegiance:
Independent
Government:
Fleet Carrier
Economy:
Fleet Carrier

Facilities:
Commodities
Shipyard
Outfitting
Contacts, Crew Lounge, Fleet carrier administration, Refuel, Repair, Restock, Universal Cartographics

Prohibited:
Apa Vietii, Narcotics, Beer, Bootleg Liquor, Imperial Slaves, Liquor, Tobacco, Wine
Last update: 4/13/25, 6:02 AM

Core Internal

Fuel Store Integrity Mass Power Price
4C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 24,730 cr
5C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 97,750 cr
6C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 341,580 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34,330 cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111,570 cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362,590 cr
Collection Limpets Integrity Mass Power Price
1A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 56 2 t 0.32 MW 9,600 cr
Fuel Scoops Integrity Mass Power Price
1C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 40 0 t 0.23 MW 5,140 cr
1B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 56 0 t 0.28 MW 20,570 cr
2C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 0 t 0.28 MW 17,800 cr
2B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0.34 MW 71,210 cr
3C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0.34 MW 56,440 cr
3B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0.41 MW 225,740 cr
4C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 80 0 t 0.41 MW 178,900 cr
4B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 0 t 0.49 MW 715,590 cr
5C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0.5 MW 567,110 cr
5B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 0 t 0.6 MW 2,268,420 cr
6C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 0 t 0.59 MW 1,797,730 cr
6B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 0 t 0.71 MW 7,190,900 cr
7C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 131 0 t 0.69 MW 5,698,790 cr
7B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 183 0 t 0.83 MW 22,795,160 cr
8C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 150 0 t 0.8 MW 18,065,160 cr
8B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 210 0 t 0.96 MW 72,260,660 cr
FSD Interdictors Integrity Mass Power Price
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0.28 MW 324,000 cr
1A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 1.3 t 0.32 MW 972,000 cr
2B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 71 4 t 0.34 MW 907,200 cr
2A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 61 2.5 t 0.39 MW 2,721,600 cr
3B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 90 8 t 0.41 MW 2,540,160 cr
3A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 77 5 t 0.48 MW 7,620,480 cr
4B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 112 16 t 0.49 MW 7,112,450 cr
4A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 96 10 t 0.57 MW 21,337,340 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0.25 MW 575,660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0.35 MW 1,869,350 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0.75 MW 21,600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0.4 MW 72,000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1.2 MW 86,400 cr

Utility Mount

Kill Warrant Scanners Integrity Mass Power Price
0B Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 56 1.3 t 1.6 MW 365,700 cr
0A Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 48 1.3 t 3.2 MW 1,097,100 cr
Manifest Scanners Integrity Mass Power Price
0B Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 56 1.3 t 1.6 MW 365,700 cr
0A Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 48 1.3 t 3.2 MW 1,097,100 cr
Wake Scanners Integrity Mass Power Price
0B Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 56 1.3 t 1.6 MW 365,700 cr
0A Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 48 1.3 t 3.2 MW 1,097,100 cr

Weapon Hardpoint

Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0.5 MW 6,800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0.5 MW 9,400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0.34 MW ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0.47 MW ??
1B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 0.53 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0.75 MW 22,580 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1.2 MW ??
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 1.2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1.01 MW ??