Katocudatta [#3382454522562]

J5Y-7KJ [#3702204416]
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Typ:
Fleet Carrier
Dystans do celu:
456 ls

Sojusz:
Niezależny
Rząd:
Fleet Carrier
Ekonomia:
Fleet Carrier

Wyposażenie:
Towary
Stocznia
Wyposażenie
Contacts, Crew Lounge, Fleet carrier administration, Refuel, Repair, Restock, Universal Cartographics

Zakazane:
Apa Vietii, Narcotics, Beer, Bootleg Liquor, Imperial Slaves, Liquor, Tobacco, Wine
Aktualizacja: 13.04.2025, 06:02

Core Internal

Fuel Store Integrity Mass Power Price
4C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 24 730 cr
5C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 97 750 cr
6C Fuel Tank Storage container for fuel used by ship's power plant. ?? 0 t 0 MW 341 580 cr

Optional Internal

Cargo Racks Integrity Mass Power Price
4E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 34 330 cr
5E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 111 570 cr
6E Cargo Rack Standardised storage rack for use in automated cargo transfer system. ?? 0 t 0 MW 362 590 cr
Collection Limpets Integrity Mass Power Price
1A Collector Limpet Controller Controls limpets to collect canisters and asteroid chunks automatically. 56 2 t 0,32 MW 9 600 cr
Fuel Scoops Integrity Mass Power Price
1C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 40 0 t 0,23 MW 5 140 cr
1B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 56 0 t 0,28 MW 20 570 cr
2C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 51 0 t 0,28 MW 17 800 cr
2B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. ?? 0 t 0,34 MW 71 210 cr
3C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 64 0 t 0,34 MW 56 440 cr
3B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 90 0 t 0,41 MW 225 740 cr
4C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 80 0 t 0,41 MW 178 900 cr
4B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 112 0 t 0,49 MW 715 590 cr
5C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 96 0 t 0,5 MW 567 110 cr
5B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 134 0 t 0,6 MW 2 268 420 cr
6C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 113 0 t 0,59 MW 1 797 730 cr
6B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 158 0 t 0,71 MW 7 190 900 cr
7C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 131 0 t 0,69 MW 5 698 790 cr
7B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 183 0 t 0,83 MW 22 795 160 cr
8C Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 150 0 t 0,8 MW 18 065 160 cr
8B Fuel Scoop Device that uses pre-charged cells to rapidly repair active shields. No effect on collapsed shields. 210 0 t 0,96 MW 72 260 660 cr
FSD Interdictors Integrity Mass Power Price
1B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 56 2 t 0,28 MW 324 000 cr
1A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 48 1,3 t 0,32 MW 972 000 cr
2B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 71 4 t 0,34 MW 907 200 cr
2A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 61 2,5 t 0,39 MW 2 721 600 cr
3B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 90 8 t 0,41 MW 2 540 160 cr
3A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 77 5 t 0,48 MW 7 620 480 cr
4B Frame Shift Drive Interdictor Used to pull targets out of supercruise. 112 16 t 0,49 MW 7 112 450 cr
4A Frame Shift Drive Interdictor Used to pull targets out of supercruise. 96 10 t 0,57 MW 21 337 340 cr
Fighter Hangars Integrity Mass Power Price
5D Fighter Hangar A module designed to house ship launched vehicles. ?? 20 t 0,25 MW 575 660 cr
6D Fighter Hangar A module designed to house ship launched vehicles. ?? 40 t 0,35 MW 1 869 350 cr
Planetary Vehicle Hangars Integrity Mass Power Price
2G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 6 t 0,75 MW 21 600 cr
4H Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 20 t 0,4 MW 72 000 cr
4G Planetary Vehicle Hangar A module designed to house ground-based vehicles. ?? 10 t 1,2 MW 86 400 cr

Utility Mount

Kill Warrant Scanners Integrity Mass Power Price
0B Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 56 1,3 t 1,6 MW 365 700 cr
0A Kill Warrant Scanner Scanner that incorporates real-time communication with multiple law enforcement networks to obtain all issued bounties. 48 1,3 t 3,2 MW 1 097 100 cr
Manifest Scanners Integrity Mass Power Price
0B Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 56 1,3 t 1,6 MW 365 700 cr
0A Cargo Scanner Scanner that can detect and analyse the contents of a targeted vessel's cargo hold and passenger cabins. 48 1,3 t 3,2 MW 1 097 100 cr
Wake Scanners Integrity Mass Power Price
0B Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 56 1,3 t 1,6 MW 365 700 cr
0A Frame Shift Wake Scanner Scanner that can calculate the destination of a hyperspace jump by analysis of frame shift energy wake. 48 1,3 t 3,2 MW 1 097 100 cr

Weapon Hardpoint

Mining Tools Integrity Mass Power Price
1D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). 40 2 t 0,5 MW 6 800 cr
1D Mining Laser (Turret) Used on asteroids to cut chunks of resources from it (requires refinery). Only functions as a turret when there is an active Gunner role onboard. ?? 2 t 0,5 MW 9 400 cr
1D Abrasion Blaster (Fixed) Breaks off surface deposits from asteroids (requires refinery). 40 2 t 0,34 MW ??
1D Abrasion Blaster (Turret) Breaks off surface deposits from asteroids (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 2 t 0,47 MW ??
1B Sub-Surface Displacement Missile (Turret) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance. Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 0,53 MW ??
2D Mining Laser (Fixed) Used on asteroids to cut chunks of resources from it (requires refinery). ?? 2 t 0,75 MW 22 580 cr
2B Seismic Charge (Fixed) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery). ?? 4 t 1,2 MW ??
2B Seismic Charge (Turret) Warhead designed to break apart certain asteroids, allowing recovery of deep core deposits (requires refinery).
Only functions as a turret when there is an active Gunner role aboard.
?? 4 t 1,2 MW ??
2B Sub-Surface Displacement Missile (Fixed) Allows recovery of sub-surface deposits from asteroids (requires refinery).
Hold trigger to delay detonation of ordnance.
?? 2 t 1,01 MW ??