Space is pretty much empty, offset from the beaten path will have lots of FD , except around POI, those are pretty much explore and mapped, NSP seems to have drop by a large measure
completed 115 jump , almost got into fuel troubles when plotting without scoop-able stars. always watch the next star and fuel gauge.
sit rep , 95% hull , 98% PP , system still green , 100 jumps to WP 12 Thailau KN-Q d6-3, will complete by tonite
3 hours later Done
Moving from WP 10 Ood Fleau ZJ-I d9-0 (Magellan's Star) to WP 11 Plae Eur DW-E d11-0 is about 21k lys , the same challenge applied as both are on the fringe , it requires jumponium and eyeballing when moving into position
have to guess the nearest plotable star to Plae Eur DW-E d11-0 will take abit of time as the boat move closer
Ran into a couple of 1Gs planet while doing an aero-braking currently the hull is at 95% and PP is at 98% , Running out of AFMU , will do a replenisment in the next maintenance cycle.
Ood Fleau YK-P d5-2, Byiae Aick QY-S d3-3 Droesps XM-W d1-3 Ausain BE-A b14-0
Plae Eur DW-E d11-0 38.14 Ly Plae Eur HC-D d12-0 111.2 Ly Struefio BY-F d12-0 80.98 Ly Plae Eur JI-B d13-0 104.66 Ly Plae Eur MO-Z d13-0 107.55 Ly Sidgooe DA-A d0 91.39 Ly Sidgooe HG-Y d0 100.49 Ly Sidgooe KM-W d1-0 111.55 Ly Sidgooe NS-U d2-0 36.77 Ly Sidgooe ER-N c6-0 43.45 Ly
came across these 2 guys at the same site
Scanned these fellows acouple of times and even switch to few of the same kind but keep getting "'''''''" returns and the temp went below OdegC must be some ices crystal of somekind.
Experiencing some plotting failure , due to the short leg of the dolphin , plot to the last plot-able stars
which is Ood Fleau LX-L d7-0 and then eyeball all the way in
The stars are sparse in between, have to eyeball the way out to the main arterial flow.
Eyeball a route at 90deg or 3 oclock and just punch thru 30 point in all.
This is a reverse entries starting from below up to the first enties where i break out at the top. from here the auto plotting is able to plot close to the WP 9
During the last lap of WP 7 was discovering the NAV plotter keeps having failure towards WP 8 looking closing at the stars in-between each was least beyond my current 59.4 lys jump range , did a quick calculation, i was about 2000 lys away and conclude I have 70-ish jump using premium Jumponium for the in and out should the needs arises.
It have to be eye-ball manual jump by jump and i went in Charting as many metal and rocky planets along the way in-case i need jumponium replenishment .
I have mark crucial WP for the Squad.
Then the next WP 9 (about 6.7K Lys) and the for best it's plot failure time.(eyeball Jumponium)
This is going to be those "I should have brought the Conda Moment"
Somewhere in Ooscs Auscs LS-S c17-or Dryaea Aoc KB-G b52-0
while auto-cruise to the NSP , forgot to check whether there's an object in between,was taking a dump when the red alert signal throughout the ship...
came to an emergency stop in the stars occlusion zone.
has to discharge a heat-sink to escape.
next mop the floor and wipe the seat ....
carry on with dumping.
Repair the damage modules, replenish the heat-sink.
next time stop the ship when taking a dump...
plotting for the last leg of WP 7 to 8 using EDSM route plotter...
Planning a route is a challenge , keep having plot failure, resort to using spanish Plotter ,Ausaik NS-U d2-2 , will be a jumping base on the final approach for a 59 lys dolphine, will have to use jumponium.
got to top up on arsenic and polonium
Hit WP 6, will be resting here for some self repair and take stock, the singular ice planet look nice out here. 1.36 g , careful on the way out