CMDR crua9 profile > Logbook

Profile
Commander name:
Current ship:
Berry [EX2-CB]
(Anaconda)
 
Member since:
Feb 2, 2019
 
Distances submitted:
51
 
Systems visited:
2,329
Systems discovered first:
1,048
 
Balance:
94,695,873 Cr
I made it to the Empire's home system

So I now have access to the Empire's home system. I gotten the following images of some beacons around the home planet.

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I think the next thing for me to do is just take a break until the next trip on July 6, or 2 months from today. The only other thing for me to do is to maybe build my rank across the board up, but that's boring.

I feel like if I don't find something more to do sooner than later, I will just take a break for a long bit like I've done before. The last time I took a break, I think I was gone for over 3 years. It's possible if I take a break again I won't come back. I'm hitting a wall of nothing but the same.

For the Empire

I'm about a day from unlocking the Empire's home world. Anyways, I caught a pretty good picture when I was doing missions for them.

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The Norma Arm Initiative Day 6 (END)

I finally made it back to a station today. Selling all my data got me 76,249,461 CR, or a total of 207,039,497 CR. My rep with the Empire went from 1% to 100% due to this single sell. So now I'm allied with them. Next I need to work on my Alliance rep.

Anyways, I got a picture of my ship with 0 paint health on it.

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I also gotten a video of my trip and a picture.

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Anyways, I'm currently in Empire space with my new trading ship trying to gain ranks as fast as possible. I'm already Rank 2, and I'm aiming for Rank 4 so I have access to their home world. Something I did to help speed things up is transfer my explorer and fighter to the area. Something I found out is if I can donate money, then I need to.

NOTE Something I seen a few times with my Type 9. When going in the station the auto docking keeps hitting the bottom of the the mailbox slot.

The Norma Arm Initiative Day 6

I have 1 more day until I'm back at a station. With the highway I'm about 15 jumps. Based on my tools, I think I will have close to the needed funds to make the mining/trading ship when I get back.

I'm hearing mining is a bit more profitable right now. So I will aim for that first.

The Norma Arm Initiative Day 5

Today I went to the last 2 systems on this trip, and now I'm heading back. 14 didn't really have anything I could take a picture of, but it had some black holes. The last system had some pretty cool photo moments.

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Now I'm heading to Quince to sell my data. From the last system the highway takes off 100 jumps. The reason why I picked that station/system is it's Empire controlled and I want to start working on my rep with them.

Anyways, I'm about halfway between the station and the last system. I think maybe 1 or 2 days I will be at Quince.

The Norma Arm Initiative Day 4

Before taking off, I got a quick picture.

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To the next waypoint it will be 31 jumps. Getting to the system I was dropped in front of a black hole. I got a picture of it below.

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The next waypoint is 8 jumps away. Sadly, there isn't really anything special about this system other than there is a ton of stars orbiting around each other. The next waypoint is 29 jumps from here by normal, and 12 by the highway. So I used the highway.

On to the next system it's 17 jumps. I'm just going to do the last 2 systems next time if possible.

The Norma Arm Initiative Day 3

Before taking off from the station, I took some pictures from the ATC tower. The first was of just the base itself. I figure it was cool.

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Anyways, I made it to 10. The interesting thing about this system is it has 2 transmission satellites floating near each other, and an abandon outpost. The 2 gave me nothing and I have no way to interact with them. However, the outpost was a bit interesting. I took some pictures as seen below. The first 2 is of the outpost, but the others is of some things I scanned around the outpost.

Based on reading the logs numbers, they are out of order from the dates. So in date this is what seems to happen. All the logs are from year 3270, and it's currently 3305 (so 35 years ago).

  1. 8/30 The person making the log is just saying they signed up to explore, but the team is quickly jumping from system to system without doing anything but refueling.
  2. 9/12 It sounds like they found some life. Saying there is odd lights and moving clouds. The morale is low, and they are doubting if they should be there.
  3. 9/18 They notice the lights are happening less, but they think the lights are following them.
  4. 10/1 They are about to this station, and they were interdicted.

Theory: I think the floating lights are normal life as many seen. They somehow know and/or interact with the Thargoid. Before the Thargoid showed up they were following more but more of them were leaving. On 10/1 a Thargoid interdicted them. I can't tell what happens after, but I'm guessing they came out OK. Most likely, just like that time when they interdicted me out of hyperspace, the same happened to them. From what others are saying, if you don't have anything of theirs or guardian in your cargo bay. Then they leave you alone unless you attack them. There is no burn marks on the ground, and obviously the logs had to get here. So I'm guessing they didn't attack.

Now as far as why did they leave this area, what happened to the people, and so on. I have no idea. I can't even say for sure what they were doing out here. By the looks it looks like some research station or maybe the start of some base. I think others have looked into this site more and I can look to see what they found.

Below is pictures of the site and of the logs.

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I'm going to do some research on this before jumping. Maybe I'm missing something. Anyways, the next waypoint is 31 jumps from here.


Looking into it a bit more, I found out the 2 comms beacons actually do transmit something every 15 minutes past the hour. The decrypted message is.

"DYNASTY EXPEDITION BEACON DNSTY S6 ERP 002 RALLY POINT CD 1 CONFLUX PRU AESCS HWSB312 MODESTANDBY"

So it basically is telling everyone to go to the station I'm at now. But based on all the info I can find, no one knows much of why this place is a ghost town or what they found.

What the popular thought is. This was apart of a secret team that went out to find safety zones for humans to go to in order to leave any conflict from the Thargoid. It looks like for some reason every place that went out to find some safezone was sabotage. As far as the who and why, no one knows. Since I can't go in the buildings, it's pointless to go more into this until something new pops up.

The Norma Arm Initiative Day 2

Between the station and 4 nothing worth while happen. But at 4 I got some great pictures. The first few is the first ring I found around a star and not a planet. The following pics is of a ring planet. Both rings are high metal, and said to be able to keep up any society for over 100 years.

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Between 4 and 5 there were 22 jumps. I was the first to find some of the systems (which was a first during this trip).

Sadly, 5 didn't really have anything photo worthy. It had an Earth like world, but other than that it's not really note worthy. There is views of other parts like Thor's Eye, but it looks like a bug hit your windshield. The only note worthy thing of the system is I made a few million from scanning things.

5 to 6 there was 10 jumps. For 6 the only thing I found interesting is one of the moons had blue/purple mountains. You can see this in the pictures below.

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7 was 8 jumps away. This system has a station within it. There is this station and 1 more on this trip. I was able to sell my data for 21,769,499 CR. To the next system it was 8 jumps. I couldn't find anything notable in this system. The guide said go to moon 2D, but there was no 2 D anything. So I moved on to the next system.

This one took 27 jumps to get to, and it had the last station on this trip. So I stopped here over night. During my trip to the station some pirate tried to knock me out of super. Luckily, it isn't too hard to keep that from happening. Selling my data got me 14,886,421 CR. I don't think I will get the full 200 mill cr I want, but maybe I can get halfway there.

Anyways, the next waypoint will be 29 jumps from where I'm at.

The Norma Arm Initiative Day 1 (I almost died)

I started the Norma Arm Initiative. I was easily able to go to waypoint 1, and I gotten to waypoint 2. I seen a beacon on the surface of a planet, and I went down to check it out. Not realizing the planet is over 3g. I was sucked down to the planet when landing, and couldn't pull out even with full power trying to pull out. Luckily I always have a shield. But that killed the shield and brought my hull down to 43%. The good news is I was able to land after hitting the ground pretty hard. This allowed me to get some pretty good pictures. It should be noted taking off was a complete pain. It almost felt like I couldn't at all. Like it took a good 3 to 5 min to get into orbit, and it felt like any turn or anything put me into a fall.

The first below is what I taken before this "crash landing" I had.

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The following 2 are what I took before taking off.

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BTW the smoke on this is due to my ship about blowing up due to the landing.

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After this I scouted out a station I can repair at. The only 2 that were close enough was still kinda far. The first was one that would put me right next to waypoint 1. The other would put me somewhat near waypoint 3. So obviously I went to that one. The cool thing is I was allied with them, so I guess I been here before.

I got the following picture while on the landing pad. The sun was coming over the hill.

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Anyways, selling what I explored so far got me about 9.468 mil CR. While on the pad before turning over for the night, I found out I am 2,105.24 LY from SOL, or 32 jumps. But for my next waypoint I'm 879 LY away, or 14 jumps.

Obviously, I can't take as much of a risk as I did with that planet today. I simply won't have this safety net of a repair station until we get way out there. At which point the trip is done.

Anyways, it looks like my next time out I will head to 4, 5, 6, 7, 8, and 9. 5-8 are pretty close to one another. 9 to 10 is pretty long, and 10 to 11.

Max jump range

So I did the hardware changes as mention on the last log, but I found out I can push the jump range up just by a hair. I increased it from 64.47 ly to 69.74 ly. Without this new thing I found out about, I would've gotten 66.61 ly.

So while not a huge jump, I think it's the max I think I can get without taking off the shields and SRV. Since I kinda want to go on planets at times, that's kinda stupid.

I think my next ship needs to be a trading ship. I think the best trading ship is Type 9. The Type 9 is 76 mil. Rumor is that the Imperial Cutter is the best, but I found that to be overblown. At best you're looking at 10 or so cargo spaces, and even maxing it out the jump range I'm only seeing 35.74 without a load and 27.47 ly with a load. And maxing it out I'm getting 672 cargo slots vs the 744 with the Type 9. I think sooner or later I will aim to get a Cutter since it looks cool.

For the Type 9, I think I will build this https://s.orbis.zone/2wn7

It looks like the cost is 105 mil CR. This shouldn't be too hard to hit after my next trip. But I need to aim for a good 200 mil. This will cover insurance cost, stuff to fill the 744 cargo space, and a little money on the side. This build will give me a good 26.92 ly jump range fully loaded, and 40.77 ly unloaded.

Something I'm wondering is if it's worth mining with the Type 9. Like I think mining in normal zones is just stupid since that's asking for trouble. But it might be worth finding some ring systems in an area without traffic to get resources. Before I try, I need to figure out what changes there is to mining.