CMDR Chaoticly profile

Profile
Commander name:
Current ship:
PAN SHOKUNIN [YATTA]
(Type-9 Heavy)
 
Member since:
Jul 1, 2016
 
Distances submitted:
5
 
Systems visited:
4,821
Systems discovered first:
1,217
 
Balance:
3,276,496,482 Cr
Ranks

60%

0%

32%

Defenceless

54%

Directionless

0%

78%

Federation: Vice Admiral

48%

Empire: Master

51%
Credits
Distances contributions
Flight log heatmap
Statistics

Balance

Current assets 9,540,078,337 cr
Credits spent on ships 3,712,369,675 cr
Credits spent on outfitting 5,333,022,991 cr
Credits spent on repairs 27,258,829 cr
Credits spent on fuel 374,608 cr
Credits spent on munitions 941,401 cr
Insurance claims 48
Total claim costs 377,581,433 cr

Combat

Bounties claimed 1,711
Profit from bounties 135,758,694 cr
Combat bonds 207
Profit from combat bonds 12,113,324 cr
Assassinations 3
Profit from assassinations 1,071,186 cr
Highest single reward 244,687 cr
Skimmers killed 25

Crime

Fines issued 362
Lifetime fines value 1,645,814 cr
Bounties received/earned 162
Lifetime bounty value 59,782,605 cr
Highest bounty issued 3,230,200 cr

Smuggling

Black market network 2
Black market profit 504,055 cr
Commodities smuggled 105
Average profit 168,018 cr
Highest single transaction 501,942 cr

Trading

Market network 79
Trading profit 3,383,298,360 cr
Commodities traded 46,435
Average profit 10,129,636 cr
Highest single transaction 312,806,272 cr

Mining

Profits from mining 5,473,063,878 cr
Minerals refined 3,108
Materials collected 3,786

Exploration

Systems visited 5,501
Profits from exploration 414,395,638 cr
Level 2 detailed scans 10,199
Level 3 detailed scans 10,450
Highest payout 15,613,890 cr
Total hyperspace distance 313,244 ly
Total hyperspace jumps 6,872
Max distance from start 43,944.70 ly
Max distance from Sol 37,548.97 ly
Max distance from Colonia 46,584.77 ly
Approximate time played 13W 7H 31M

Passengers

Total bulk passengers delivered 114
Total VIPs delivered 65
Total delivered 179
Total ejected 30

Crafting

Number of engineers used 3
Number of upgrades generated 213
Grade 1 upgrades generated 67
Grade 2 upgrades generated 42
Grade 3 upgrades generated 29
Grade 4 upgrades generated 37
Grade 5 upgrades generated 38

Crew

Crew credits earned 1,479,666,656 cr
Crew hired 13
Crew fired 11
Crew lost 6

Multi-Crew

Total time in multi-crew 1D 6H 44M 23S
Time in gunner role 4H 4M 21S
Time in fighter con role 1H 28M 6S
Total credits accrued 3,421,038 cr