CMDR Tricky Majik profile
(Type-10 Defender)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26,777,898,752 cr |
Credits spent on ships | 1,840,245,400 cr |
Credits spent on outfitting | 6,122,679,585 cr |
Credits spent on repairs | 86,178,173 cr |
Credits spent on fuel | 1,624,973 cr |
Credits spent on munitions | 7,813,238 cr |
Insurance claims | 70 |
Total claim costs | 656,314,204 cr |
Combat |
|
Bounties claimed | 27,644 |
Profit from bounties | 2,585,319,422 cr |
Combat bonds | 8,880 |
Profit from combat bonds | 879,225,923 cr |
Assassinations | 145 |
Profit from assassinations | 115,392,414 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 3,027,705 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 76,855 cr |
Highest bounty issued | 7,970 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 10,411,262 cr |
Commodities smuggled | 9,495 |
Average profit | 79,475 cr |
Highest single transaction | 580,736 cr |
Trading |
|
Market network | 164 |
Trading profit | 18,402,070,653 cr |
Commodities traded | 133,021 |
Average profit | 23,234,938 cr |
Highest single transaction | 725,350,400 cr |
Mining |
|
Profits from mining | 10,679,598,710 cr |
Minerals refined | 13,146 |
Materials collected | 45,325 |
Exploration |
|
Systems visited | 13,971 |
Profits from exploration | 2,576,104,197 cr |
Level 2 detailed scans | 25,612 |
Level 3 detailed scans | 41,499 |
Highest payout | 22,208,679 cr |
Total hyperspace distance | 559,498 ly |
Total hyperspace jumps | 19,848 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,426.40 ly |
Max distance from Colonia | 46,405.15 ly |
Approximate time played | 37W 19H 57M |
Passengers |
|
Total bulk passengers delivered | 4,002 |
Total VIPs delivered | 307 |
Total delivered | 4,309 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 122,087 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 4,995 |
Grade 1 upgrades generated | 677 |
Grade 2 upgrades generated | 688 |
Grade 3 upgrades generated | 985 |
Grade 4 upgrades generated | 1,127 |
Grade 5 upgrades generated | 1,518 |
Crew |
|
Crew credits earned | 1,412,089,364 cr |
Crew hired | 54 |
Crew fired | 53 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 2H 19S |