CMDR Tricky Majik profile

Profile
Commander name:
 
 
Member since:
22.2.2020
Distances submitted:
0
 
Systems visited:
5 431
Systems discovered first:
3 297
 
Balance:
16 217 311 723 Cr
Ranks

41%

100%

100%

Defenceless

58%

Directionless

0%

15%

Federation: Admiral

100%

Empire: King

100%
Credits
Flight log heatmap
Statistics

Balance

Current assets 29 316 958 601 cr
Credits spent on ships 1 926 959 791 cr
Credits spent on outfitting 6 763 478 349 cr
Credits spent on repairs 91 440 271 cr
Credits spent on fuel 1 744 567 cr
Credits spent on munitions 8 105 824 cr
Insurance claims 114
Total claim costs 796 393 499 cr

Combat

Bounties claimed 29 992
Profit from bounties 2 908 376 236 cr
Combat bonds 8 880
Profit from combat bonds 879 225 923 cr
Assassinations 145
Profit from assassinations 115 392 414 cr
Highest single reward 1 000 000 cr
Skimmers killed 0

Crime

Fines issued 133
Lifetime fines value 3 029 705 cr
Bounties received/earned 69
Lifetime bounty value 77 255 cr
Highest bounty issued 7 970 cr

Smuggling

Black market network 10
Black market profit 10 411 262 cr
Commodities smuggled 9 495
Average profit 79 475 cr
Highest single transaction 580 736 cr

Trading

Market network 166
Trading profit 18 402 022 364 cr
Commodities traded 133 671
Average profit 23 002 528 cr
Highest single transaction 725 350 400 cr

Mining

Profits from mining 10 679 598 710 cr
Minerals refined 13 146
Materials collected 46 503

Exploration

Systems visited 14 067
Profits from exploration 2 576 104 197 cr
Level 2 detailed scans 25 612
Level 3 detailed scans 41 499
Highest payout 22 208 679 cr
Total hyperspace distance 568 570 ly
Total hyperspace jumps 20 274
Max distance from start 65 590,23 ly
Max distance from Sol 65 426,40 ly
Max distance from Colonia 46 405,15 ly
Approximate time played 39W 3D 9H 28M

Passengers

Total bulk passengers delivered 4 002
Total VIPs delivered 314
Total delivered 4 316
Total ejected 2 165

Search and Rescue

Total items rescued 4
Total profit 122 087 cr
Total rescue transactions 2

Crafting

Number of engineers used 22
Number of upgrades generated 5 860
Grade 1 upgrades generated 743
Grade 2 upgrades generated 806
Grade 3 upgrades generated 1 166
Grade 4 upgrades generated 1 356
Grade 5 upgrades generated 1 789

Crew

Crew credits earned 1 412 089 364 cr
Crew hired 54
Crew fired 53
Crew lost 11

Multi-Crew

Total time in multi-crew 2H 2M 11S