CMDR Colossedeau profile
(Type-10 Defender)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 2,163,461,665 cr |
Credits spent on ships | 695,663,282 cr |
Credits spent on outfitting | 1,546,348,851 cr |
Credits spent on repairs | 7,589,641 cr |
Credits spent on fuel | 383,073 cr |
Credits spent on munitions | 1,262,510 cr |
Insurance claims | 8 |
Total claim costs | 44,620,959 cr |
Combat |
|
Bounties claimed | 715 |
Profit from bounties | 78,202,316 cr |
Combat bonds | 199 |
Profit from combat bonds | 9,906,351 cr |
Assassinations | 30 |
Profit from assassinations | 21,254,523 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 4,763,141 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 80,900 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,646,173 cr |
Commodities smuggled | 1,144 |
Average profit | 205,772 cr |
Highest single transaction | 1,691,872 cr |
Trading |
|
Market network | 107 |
Trading profit | 1,310,714,973 cr |
Commodities traded | 242,536 |
Average profit | 1,676,106 cr |
Highest single transaction | 335,675,730 cr |
Mining |
|
Profits from mining | 418,617,018 cr |
Minerals refined | 568 |
Materials collected | 12,288 |
Exploration |
|
Systems visited | 3,041 |
Profits from exploration | 341,499,030 cr |
Level 2 detailed scans | 13,729 |
Level 3 detailed scans | 13,729 |
Highest payout | 13,734,361 cr |
Total hyperspace distance | 121,672 ly |
Total hyperspace jumps | 4,878 |
Max distance from start | 21,931.47 ly |
Max distance from Sol | 22,000.95 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 3W 1D 19H 53M |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 574 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 133 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 498,295,880 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 5S |
Time in gunner role | 53M 32S |
Time in fighter con role | 10M 9S |
Total credits accrued | 166,605 cr |