CMDR Colossedeau profile
(Type-10 Defender)
Federation: Rear Admiral
Empire: Squire
Balance |
|
---|---|
Current assets | 2 163 461 665 cr |
Credits spent on ships | 695 663 282 cr |
Credits spent on outfitting | 1 546 348 851 cr |
Credits spent on repairs | 7 589 641 cr |
Credits spent on fuel | 383 073 cr |
Credits spent on munitions | 1 262 510 cr |
Insurance claims | 8 |
Total claim costs | 44 620 959 cr |
Combat |
|
Bounties claimed | 715 |
Profit from bounties | 78 202 316 cr |
Combat bonds | 199 |
Profit from combat bonds | 9 906 351 cr |
Assassinations | 30 |
Profit from assassinations | 21 254 523 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 57 |
Lifetime fines value | 4 763 141 cr |
Bounties received/earned | 45 |
Lifetime bounty value | 80 900 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1 646 173 cr |
Commodities smuggled | 1 144 |
Average profit | 205 772 cr |
Highest single transaction | 1 691 872 cr |
Trading |
|
Market network | 107 |
Trading profit | 1 310 714 973 cr |
Commodities traded | 242 536 |
Average profit | 1 676 106 cr |
Highest single transaction | 335 675 730 cr |
Mining |
|
Profits from mining | 418 617 018 cr |
Minerals refined | 568 |
Materials collected | 12 288 |
Exploration |
|
Systems visited | 3 041 |
Profits from exploration | 341 499 030 cr |
Level 2 detailed scans | 13 729 |
Level 3 detailed scans | 13 729 |
Highest payout | 13 734 361 cr |
Total hyperspace distance | 121 672 ly |
Total hyperspace jumps | 4 878 |
Max distance from start | 21 931,47 ly |
Max distance from Sol | 22 000,95 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 3W 1D 19H 53M |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 574 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 133 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 38 |
Crew |
|
Crew credits earned | 498 295 880 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 8H 5S |
Time in gunner role | 53M 32S |
Time in fighter con role | 10M 9S |
Total credits accrued | 166 605 cr |