CMDR CrabbyShadow profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9,558,633,101 cr |
Credits spent on ships | 4,233,717,215 cr |
Credits spent on outfitting | 11,451,796,624 cr |
Credits spent on repairs | 63,472,912 cr |
Credits spent on fuel | 854,519 cr |
Credits spent on munitions | 5,581,015 cr |
Insurance claims | 78 |
Total claim costs | 469,578,139 cr |
Combat |
|
Bounties claimed | 3,537 |
Profit from bounties | 563,608,353 cr |
Combat bonds | 1,258 |
Profit from combat bonds | 7,224,251,064 cr |
Assassinations | 79 |
Profit from assassinations | 71,305,059 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 69 |
Lifetime fines value | 561,007 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 28,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9,071 cr |
Commodities smuggled | 7 |
Average profit | 1,512 cr |
Highest single transaction | 8,610 cr |
Trading |
|
Market network | 74 |
Trading profit | 4,885,147,473 cr |
Commodities traded | 71,031 |
Average profit | 20,270,321 cr |
Highest single transaction | 552,373,382 cr |
Mining |
|
Profits from mining | 3,367,982,529 cr |
Minerals refined | 3,024 |
Materials collected | 22,570 |
Exploration |
|
Systems visited | 11,026 |
Profits from exploration | 680,593,268 cr |
Level 2 detailed scans | 29,243 |
Level 3 detailed scans | 29,241 |
Highest payout | 10,897,013 cr |
Total hyperspace distance | 774,645 ly |
Total hyperspace jumps | 14,356 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,356.04 ly |
Max distance from Colonia | 46,326.45 ly |
Approximate time played | 9W 14H 12M |
Passengers |
|
Total bulk passengers delivered | 35 |
Total VIPs delivered | 1,109 |
Total delivered | 1,144 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 199,644 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5,603 |
Grade 1 upgrades generated | 1,128 |
Grade 2 upgrades generated | 1,272 |
Grade 3 upgrades generated | 1,623 |
Grade 4 upgrades generated | 1,070 |
Grade 5 upgrades generated | 510 |
Crew |
|
Crew credits earned | 509,874,305 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 9H 48M 28S |
Time in gunner role | 1M 5S |
Time in fighter con role | 13M 6S |
Total credits accrued | 104,334 cr |