CMDR electric0xyg3n profile
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 79,927,888 cr |
Credits spent on ships | 23,932,421 cr |
Credits spent on outfitting | 59,095,690 cr |
Credits spent on repairs | 433,904 cr |
Credits spent on fuel | 28,082 cr |
Credits spent on munitions | 112,567 cr |
Insurance claims | 15 |
Total claim costs | 9,238,899 cr |
Combat |
|
Bounties claimed | 116 |
Profit from bounties | 3,042,055 cr |
Combat bonds | 51 |
Profit from combat bonds | 645,200 cr |
Assassinations | 15 |
Profit from assassinations | 233,721 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 6,396 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1,800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 427,248 cr |
Commodities smuggled | 292 |
Average profit | 85,449 cr |
Highest single transaction | 381,762 cr |
Trading |
|
Market network | 164 |
Trading profit | 8,662,700 cr |
Commodities traded | 10,789 |
Average profit | 26,654 cr |
Highest single transaction | 535,552 cr |
Mining |
|
Profits from mining | 520,079 cr |
Minerals refined | 196 |
Materials collected | 2,121 |
Exploration |
|
Systems visited | 1,342 |
Profits from exploration | 67,520,517 cr |
Level 2 detailed scans | 1,658 |
Level 3 detailed scans | 3,019 |
Highest payout | 2,753,596 cr |
Total hyperspace distance | 18,833 ly |
Total hyperspace jumps | 1,687 |
Max distance from start | 1,089.00 ly |
Max distance from Sol | 1,106.29 ly |
Max distance from Colonia | 22,312.49 ly |
Approximate time played | 3W 18H 41M |
Passengers |
|
Total bulk passengers delivered | 313 |
Total VIPs delivered | 30 |
Total delivered | 343 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 29,051 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 78 |
Grade 1 upgrades generated | 23 |
Grade 2 upgrades generated | 18 |
Grade 3 upgrades generated | 23 |
Grade 4 upgrades generated | 12 |
Grade 5 upgrades generated | 2 |