CMDR T J Stable profile
Federation: Chief Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 583,589,569 cr |
Credits spent on ships | 439,314,599 cr |
Credits spent on outfitting | 583,368,330 cr |
Credits spent on repairs | 1,451,888 cr |
Credits spent on fuel | 210,407 cr |
Credits spent on munitions | 225,321 cr |
Insurance claims | 34 |
Total claim costs | 47,215,656 cr |
Combat |
|
Bounties claimed | 467 |
Profit from bounties | 8,557,146 cr |
Combat bonds | 5 |
Profit from combat bonds | 100,000 cr |
Assassinations | 15 |
Profit from assassinations | 646,169 cr |
Highest single reward | 102,225 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 92,820 cr |
Bounties received/earned | 222 |
Lifetime bounty value | 98,485 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 27,060,243 cr |
Commodities smuggled | 8,642 |
Average profit | 351,432 cr |
Highest single transaction | 1,154,276 cr |
Trading |
|
Market network | 106 |
Trading profit | 296,664,326 cr |
Commodities traded | 45,956 |
Average profit | 751,049 cr |
Highest single transaction | 17,745,964 cr |
Mining |
|
Profits from mining | 1,212,265 cr |
Minerals refined | 381 |
Materials collected | 1,366 |
Exploration |
|
Systems visited | 6,016 |
Profits from exploration | 111,481,682 cr |
Level 2 detailed scans | 7,205 |
Level 3 detailed scans | 79,552 |
Highest payout | 4,033,670 cr |
Total hyperspace distance | 152,227 ly |
Total hyperspace jumps | 7,274 |
Max distance from start | 9,096.37 ly |
Max distance from Sol | 9,085.15 ly |
Max distance from Colonia | 26,609.31 ly |
Approximate time played | 1W 4D 21H 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29,269 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 29 |
Grade 1 upgrades generated | 9 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 4 |
Crew |
|
Crew credits earned | 6,951,828 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 11M 40S |