Perfil de T J Stable
Federation: Chief Petty Officer
Empire: Lord
Balance |
|
---|---|
Current assets | 583.589.569 cr |
Credits spent on ships | 439.314.599 cr |
Credits spent on outfitting | 583.368.330 cr |
Credits spent on repairs | 1.451.888 cr |
Credits spent on fuel | 210.407 cr |
Credits spent on munitions | 225.321 cr |
Insurance claims | 34 |
Total claim costs | 47.215.656 cr |
Combat |
|
Bounties claimed | 467 |
Profit from bounties | 8.557.146 cr |
Combat bonds | 5 |
Profit from combat bonds | 100.000 cr |
Assassinations | 15 |
Profit from assassinations | 646.169 cr |
Highest single reward | 102.225 cr |
Skimmers killed | 80 |
Crime |
|
Fines issued | 62 |
Lifetime fines value | 92.820 cr |
Bounties received/earned | 222 |
Lifetime bounty value | 98.485 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 27.060.243 cr |
Commodities smuggled | 8.642 |
Average profit | 351.432 cr |
Highest single transaction | 1.154.276 cr |
Trading |
|
Market network | 106 |
Trading profit | 296.664.326 cr |
Commodities traded | 45.956 |
Average profit | 751.049 cr |
Highest single transaction | 17.745.964 cr |
Mining |
|
Profits from mining | 1.212.265 cr |
Minerals refined | 381 |
Materials collected | 1.366 |
Exploration |
|
Systems visited | 6.016 |
Profits from exploration | 111.481.682 cr |
Level 2 detailed scans | 7.205 |
Level 3 detailed scans | 79.552 |
Highest payout | 4.033.670 cr |
Total hyperspace distance | 152.227 a.l. |
Total hyperspace jumps | 7.274 |
Max distance from start | 9.096,37 a.l. |
Max distance from Sol | 9.085,15 a.l. |
Max distance from Colonia | 26.609,31 a.l. |
Approximate time played | 1W 4D 21H 5M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 16 |
Total delivered | 16 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29.269 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 29 |
Grade 1 upgrades generated | 9 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 4 |
Crew |
|
Crew credits earned | 6.951.828 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 11M 40S |