CMDR KanalarzZbyszek profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,436,595,596 cr |
Credits spent on ships | 1,068,482,657 cr |
Credits spent on outfitting | 2,094,479,019 cr |
Credits spent on repairs | 15,769,721 cr |
Credits spent on fuel | 735,633 cr |
Credits spent on munitions | 473,371 cr |
Insurance claims | 30 |
Total claim costs | 187,882,902 cr |
Combat |
|
Bounties claimed | 620 |
Profit from bounties | 19,783,518 cr |
Combat bonds | 32 |
Profit from combat bonds | 3,063,720 cr |
Assassinations | 10 |
Profit from assassinations | 4,412,005 cr |
Highest single reward | 1,131,487 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 203 |
Lifetime fines value | 2,469,058 cr |
Bounties received/earned | 130 |
Lifetime bounty value | 60,500 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 8,438,155 cr |
Commodities smuggled | 1,136 |
Average profit | 649,089 cr |
Highest single transaction | 3,065,649 cr |
Trading |
|
Market network | 66 |
Trading profit | 48,960,773 cr |
Commodities traded | 17,954 |
Average profit | 211,038 cr |
Highest single transaction | 3,047,408 cr |
Mining |
|
Profits from mining | 27,422,768 cr |
Minerals refined | 779 |
Materials collected | 21,931 |
Exploration |
|
Systems visited | 4,402 |
Profits from exploration | 221,893,396 cr |
Level 2 detailed scans | 4,581 |
Level 3 detailed scans | 9,158 |
Highest payout | 3,279,684 cr |
Total hyperspace distance | 175,558 ly |
Total hyperspace jumps | 7,096 |
Max distance from start | 6,344.91 ly |
Max distance from Sol | 6,296.04 ly |
Max distance from Colonia | 25,835.72 ly |
Approximate time played | 4W 1D 9H 19M |
Passengers |
|
Total bulk passengers delivered | 3,042 |
Total VIPs delivered | 6,525 |
Total delivered | 9,567 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 34,772 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,322 |
Grade 1 upgrades generated | 441 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 191 |
Grade 5 upgrades generated | 448 |
Crew |
|
Crew credits earned | 303,602,440 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 21M 19S |
Time in gunner role | 5M 52S |