CMDR KanalarzZbyszek profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 436 595 596 cr |
Credits spent on ships | 1 068 482 657 cr |
Credits spent on outfitting | 2 094 479 019 cr |
Credits spent on repairs | 15 769 721 cr |
Credits spent on fuel | 735 633 cr |
Credits spent on munitions | 473 371 cr |
Insurance claims | 30 |
Total claim costs | 187 882 902 cr |
Combat |
|
Bounties claimed | 620 |
Profit from bounties | 19 783 518 cr |
Combat bonds | 32 |
Profit from combat bonds | 3 063 720 cr |
Assassinations | 10 |
Profit from assassinations | 4 412 005 cr |
Highest single reward | 1 131 487 cr |
Skimmers killed | 102 |
Crime |
|
Fines issued | 203 |
Lifetime fines value | 2 469 058 cr |
Bounties received/earned | 130 |
Lifetime bounty value | 60 500 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 8 438 155 cr |
Commodities smuggled | 1 136 |
Average profit | 649 089 cr |
Highest single transaction | 3 065 649 cr |
Trading |
|
Market network | 66 |
Trading profit | 48 960 773 cr |
Commodities traded | 17 954 |
Average profit | 211 038 cr |
Highest single transaction | 3 047 408 cr |
Mining |
|
Profits from mining | 27 422 768 cr |
Minerals refined | 779 |
Materials collected | 21 931 |
Exploration |
|
Systems visited | 4 402 |
Profits from exploration | 221 893 396 cr |
Level 2 detailed scans | 4 581 |
Level 3 detailed scans | 9 158 |
Highest payout | 3 279 684 cr |
Total hyperspace distance | 175 558 ly |
Total hyperspace jumps | 7 096 |
Max distance from start | 6 344,91 ly |
Max distance from Sol | 6 296,04 ly |
Max distance from Colonia | 25 835,72 ly |
Approximate time played | 4W 1D 9H 19M |
Passengers |
|
Total bulk passengers delivered | 3 042 |
Total VIPs delivered | 6 525 |
Total delivered | 9 567 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 34 772 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 322 |
Grade 1 upgrades generated | 441 |
Grade 2 upgrades generated | 99 |
Grade 3 upgrades generated | 143 |
Grade 4 upgrades generated | 191 |
Grade 5 upgrades generated | 448 |
Crew |
|
Crew credits earned | 303 602 440 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 21M 19S |
Time in gunner role | 5M 52S |