CMDR X-rays5 profile
(Anaconda)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 18,727,772,472 cr |
Credits spent on ships | 1,507,044,561 cr |
Credits spent on outfitting | 2,376,333,025 cr |
Credits spent on repairs | 9,243,064 cr |
Credits spent on fuel | 195,660 cr |
Credits spent on munitions | 646,585 cr |
Insurance claims | 25 |
Total claim costs | 110,163,402 cr |
Combat |
|
Bounties claimed | 534 |
Profit from bounties | 115,395,368 cr |
Combat bonds | 256 |
Profit from combat bonds | 3,017,631,659 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 901,900 cr |
Skimmers killed | 36 |
Crime |
|
Fines issued | 428 |
Lifetime fines value | 397,912 cr |
Bounties received/earned | 79 |
Lifetime bounty value | 541,650 cr |
Highest bounty issued | 165,600 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 197,166 cr |
Commodities smuggled | 102 |
Average profit | 197,166 cr |
Highest single transaction | 197,166 cr |
Trading |
|
Market network | 24 |
Trading profit | 11,852,526,357 cr |
Commodities traded | 53,199 |
Average profit | 83,468,495 cr |
Highest single transaction | 276,245,662 cr |
Mining |
|
Profits from mining | 2,381,177,109 cr |
Minerals refined | 2,931 |
Materials collected | 9,305 |
Exploration |
|
Systems visited | 3,831 |
Profits from exploration | 211,801,105 cr |
Level 2 detailed scans | 7,252 |
Level 3 detailed scans | 7,385 |
Highest payout | 7,290,717 cr |
Total hyperspace distance | 368,828 ly |
Total hyperspace jumps | 5,347 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 2W 5D 2H 48M |
Passengers |
|
Total bulk passengers delivered | 2,251 |
Total VIPs delivered | 3,315 |
Total delivered | 5,566 |
Total ejected | 10 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1,132 |
Grade 1 upgrades generated | 181 |
Grade 2 upgrades generated | 168 |
Grade 3 upgrades generated | 182 |
Grade 4 upgrades generated | 222 |
Grade 5 upgrades generated | 379 |
Crew |
|
Crew credits earned | 168,139,788 cr |
Crew hired | 2 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 12H 55M 39S |
Time in gunner role | 1H 52M 30S |
Time in fighter con role | 40M 23S |
Total credits accrued | 289,478 cr |