CMDR Iropolk profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3,170,510,556 cr |
Credits spent on ships | 558,899,757 cr |
Credits spent on outfitting | 829,521,275 cr |
Credits spent on repairs | 7,252,917 cr |
Credits spent on fuel | 211,233 cr |
Credits spent on munitions | 1,261,550 cr |
Insurance claims | 18 |
Total claim costs | 73,805,062 cr |
Combat |
|
Bounties claimed | 362 |
Profit from bounties | 26,401,891 cr |
Combat bonds | 6 |
Profit from combat bonds | 9,570,000 cr |
Assassinations | 19 |
Profit from assassinations | 10,582,036 cr |
Highest single reward | 287,337 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 2,720,419 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 7,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 188,109 cr |
Commodities smuggled | 156 |
Average profit | 31,352 cr |
Highest single transaction | 100,800 cr |
Trading |
|
Market network | 78 |
Trading profit | 1,102,397,090 cr |
Commodities traded | 39,437 |
Average profit | 6,889,982 cr |
Highest single transaction | 379,458,972 cr |
Mining |
|
Profits from mining | 754,513,505 cr |
Minerals refined | 1,239 |
Materials collected | 9,206 |
Exploration |
|
Systems visited | 7,013 |
Profits from exploration | 1,767,356,807 cr |
Level 2 detailed scans | 39,476 |
Level 3 detailed scans | 39,476 |
Highest payout | 11,433,896 cr |
Total hyperspace distance | 411,282 ly |
Total hyperspace jumps | 8,297 |
Max distance from start | 52,859.16 ly |
Max distance from Sol | 52,898.82 ly |
Max distance from Colonia | 42,881.85 ly |
Approximate time played | 5W 4D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 18 |
Total delivered | 27 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,031 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 159 |
Grade 3 upgrades generated | 236 |
Grade 4 upgrades generated | 256 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 50,656,875 cr |
Crew hired | 24 |
Crew fired | 24 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 15M 41S |
Time in gunner role | 2H 1M 39S |
Time in fighter con role | 12H 52M 13S |
Total credits accrued | 19,787,277 cr |