CMDR Iropolk profile
Federation: Lt. Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 3 170 510 556 cr |
Credits spent on ships | 558 899 757 cr |
Credits spent on outfitting | 829 521 275 cr |
Credits spent on repairs | 7 252 917 cr |
Credits spent on fuel | 211 233 cr |
Credits spent on munitions | 1 261 550 cr |
Insurance claims | 18 |
Total claim costs | 73 805 062 cr |
Combat |
|
Bounties claimed | 362 |
Profit from bounties | 26 401 891 cr |
Combat bonds | 6 |
Profit from combat bonds | 9 570 000 cr |
Assassinations | 19 |
Profit from assassinations | 10 582 036 cr |
Highest single reward | 287 337 cr |
Skimmers killed | 5 |
Crime |
|
Fines issued | 26 |
Lifetime fines value | 2 720 419 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 7 500 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 188 109 cr |
Commodities smuggled | 156 |
Average profit | 31 352 cr |
Highest single transaction | 100 800 cr |
Trading |
|
Market network | 78 |
Trading profit | 1 102 397 090 cr |
Commodities traded | 39 437 |
Average profit | 6 889 982 cr |
Highest single transaction | 379 458 972 cr |
Mining |
|
Profits from mining | 754 513 505 cr |
Minerals refined | 1 239 |
Materials collected | 9 206 |
Exploration |
|
Systems visited | 7 013 |
Profits from exploration | 1 767 356 807 cr |
Level 2 detailed scans | 39 476 |
Level 3 detailed scans | 39 476 |
Highest payout | 11 433 896 cr |
Total hyperspace distance | 411 282 ly |
Total hyperspace jumps | 8 297 |
Max distance from start | 52 859,16 ly |
Max distance from Sol | 52 898,82 ly |
Max distance from Colonia | 42 881,85 ly |
Approximate time played | 5W 4D 12H 52M |
Passengers |
|
Total bulk passengers delivered | 9 |
Total VIPs delivered | 18 |
Total delivered | 27 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 031 |
Grade 1 upgrades generated | 134 |
Grade 2 upgrades generated | 159 |
Grade 3 upgrades generated | 236 |
Grade 4 upgrades generated | 256 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 50 656 875 cr |
Crew hired | 24 |
Crew fired | 24 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 15M 41S |
Time in gunner role | 2H 1M 39S |
Time in fighter con role | 12H 52M 13S |
Total credits accrued | 19 787 277 cr |