CMDR Horza-Gobuchul profile

(Anaconda)

Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 29,011,401,030 cr |
Credits spent on ships | 3,024,136,391 cr |
Credits spent on outfitting | 12,206,849,451 cr |
Credits spent on repairs | 86,909,942 cr |
Credits spent on fuel | 4,246,626 cr |
Credits spent on munitions | 12,247,494 cr |
Insurance claims | 441 |
Total claim costs | 539,015,258 cr |
Combat |
|
Bounties claimed | 16,443 |
Profit from bounties | 846,678,463 cr |
Combat bonds | 3,974 |
Profit from combat bonds | 297,435,040 cr |
Assassinations | 387 |
Profit from assassinations | 582,264,524 cr |
Highest single reward | 598,250 cr |
Skimmers killed | 2,419 |
Crime |
|
Fines issued | 1,234 |
Lifetime fines value | 6,547,411 cr |
Bounties received/earned | 3,311 |
Lifetime bounty value | 5,896,505 cr |
Highest bounty issued | 618,600 cr |
Smuggling |
|
Black market network | 93 |
Black market profit | 97,393,802 cr |
Commodities smuggled | 15,414 |
Average profit | 345,368 cr |
Highest single transaction | 6,267,897 cr |
Trading |
|
Market network | 323 |
Trading profit | 17,150,469,028 cr |
Commodities traded | 713,677 |
Average profit | 5,193,964 cr |
Highest single transaction | 720,283,520 cr |
Mining |
|
Profits from mining | 15,945,635,088 cr |
Minerals refined | 22,551 |
Materials collected | 48,741 |
Exploration |
|
Systems visited | 33,956 |
Profits from exploration | 1,088,753,347 cr |
Level 2 detailed scans | 34,836 |
Level 3 detailed scans | 79,559 |
Highest payout | 14,401,935 cr |
Total hyperspace distance | 2,316,587 ly |
Total hyperspace jumps | 55,776 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 38W 4D 21H 13M |
Passengers |
|
Total bulk passengers delivered | 21,707 |
Total VIPs delivered | 15,809 |
Total delivered | 37,516 |
Total ejected | 344 |
Search and Rescue |
|
Total items rescued | 1,652 |
Total profit | 31,806,009 cr |
Total rescue transactions | 148 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 7,731 |
Grade 1 upgrades generated | 1,195 |
Grade 2 upgrades generated | 1,292 |
Grade 3 upgrades generated | 1,903 |
Grade 4 upgrades generated | 2,029 |
Grade 5 upgrades generated | 1,312 |
Crew |
|
Crew credits earned | 4,167,721,501 cr |
Crew hired | 32 |
Crew fired | 18 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 16H 10M 8S |
Time in gunner role | 1M 57S |
Time in fighter con role | 2H 32M 48S |
Total credits accrued | 1,379,653 cr |