CMDR Horza-Gobuchul profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 44 368 596 551 cr |
Credits spent on ships | 3 121 199 160 cr |
Credits spent on outfitting | 12 529 975 578 cr |
Credits spent on repairs | 102 570 891 cr |
Credits spent on fuel | 4 935 169 cr |
Credits spent on munitions | 14 687 499 cr |
Insurance claims | 473 |
Total claim costs | 685 890 659 cr |
Combat |
|
Bounties claimed | 19 708 |
Profit from bounties | 1 131 893 517 cr |
Combat bonds | 9 104 |
Profit from combat bonds | 896 814 919 cr |
Assassinations | 519 |
Profit from assassinations | 654 139 613 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 2 482 |
Crime |
|
Fines issued | 3 934 |
Lifetime fines value | 7 702 661 cr |
Bounties received/earned | 4 488 |
Lifetime bounty value | 60 738 055 cr |
Highest bounty issued | 3 687 000 cr |
Smuggling |
|
Black market network | 97 |
Black market profit | 99 042 877 cr |
Commodities smuggled | 15 794 |
Average profit | 321 568 cr |
Highest single transaction | 6 267 897 cr |
Trading |
|
Market network | 368 |
Trading profit | 27 621 889 825 cr |
Commodities traded | 907 812 |
Average profit | 7 399 381 cr |
Highest single transaction | 720 283 520 cr |
Mining |
|
Profits from mining | 16 689 986 649 cr |
Minerals refined | 25 996 |
Materials collected | 53 320 |
Exploration |
|
Systems visited | 36 399 |
Profits from exploration | 1 378 998 938 cr |
Level 2 detailed scans | 44 429 |
Level 3 detailed scans | 89 151 |
Highest payout | 14 401 935 cr |
Total hyperspace distance | 2 631 085 ly |
Total hyperspace jumps | 62 091 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 49W 3D 20H 11M |
Passengers |
|
Total bulk passengers delivered | 25 623 |
Total VIPs delivered | 17 178 |
Total delivered | 42 801 |
Total ejected | 809 |
Search and Rescue |
|
Total items rescued | 1 737 |
Total profit | 33 243 052 cr |
Total rescue transactions | 162 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 8 628 |
Grade 1 upgrades generated | 1 354 |
Grade 2 upgrades generated | 1 398 |
Grade 3 upgrades generated | 2 067 |
Grade 4 upgrades generated | 2 234 |
Grade 5 upgrades generated | 1 575 |
Crew |
|
Crew credits earned | 5 574 336 043 cr |
Crew hired | 32 |
Crew fired | 18 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 20H 28M 55S |
Time in gunner role | 1M 57S |
Time in fighter con role | 2H 32M 48S |
Total credits accrued | 1 379 653 cr |