CMDR Grevard profile
Federation: Post Captain
Empire: Outsider
Balance |
|
---|---|
Current assets | 2,492,792,823 cr |
Credits spent on ships | 758,869,688 cr |
Credits spent on outfitting | 2,508,121,423 cr |
Credits spent on repairs | 16,711,425 cr |
Credits spent on fuel | 685,445 cr |
Credits spent on munitions | 3,910,081 cr |
Insurance claims | 54 |
Total claim costs | 49,449,186 cr |
Combat |
|
Bounties claimed | 2,444 |
Profit from bounties | 123,412,265 cr |
Combat bonds | 1,283 |
Profit from combat bonds | 67,686,903 cr |
Assassinations | 27 |
Profit from assassinations | 13,643,058 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 393 |
Crime |
|
Fines issued | 170 |
Lifetime fines value | 228,987 cr |
Bounties received/earned | 2,050 |
Lifetime bounty value | 8,382,175 cr |
Highest bounty issued | 712,500 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1,109,816 cr |
Commodities smuggled | 71 |
Average profit | 48,253 cr |
Highest single transaction | 452,592 cr |
Trading |
|
Market network | 130 |
Trading profit | 2,028,848,550 cr |
Commodities traded | 14,841 |
Average profit | 3,304,314 cr |
Highest single transaction | 245,546,356 cr |
Mining |
|
Profits from mining | 1,890,422,184 cr |
Minerals refined | 2,587 |
Materials collected | 26,635 |
Exploration |
|
Systems visited | 3,476 |
Profits from exploration | 36,299,828 cr |
Level 2 detailed scans | 6,564 |
Level 3 detailed scans | 11,765 |
Highest payout | 3,454,541 cr |
Total hyperspace distance | 131,745 ly |
Total hyperspace jumps | 6,184 |
Max distance from start | 5,220.42 ly |
Max distance from Sol | 5,221.38 ly |
Max distance from Colonia | 22,435.84 ly |
Approximate time played | 12W 5D 15H 7M |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 435,915 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2,361 |
Grade 1 upgrades generated | 630 |
Grade 2 upgrades generated | 342 |
Grade 3 upgrades generated | 505 |
Grade 4 upgrades generated | 584 |
Grade 5 upgrades generated | 300 |
Crew |
|
Crew credits earned | 214,998,902 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 38M 46S |
Time in gunner role | 10M 4S |