CMDR Grevard profile

Profile
Commander name:
Current ship:
Type-9 Heavy
 
Member since:
24.7.2016
 
Distances submitted:
0
 
Systems visited:
4 539
Systems discovered first:
231
Ranks

43%

24%

15%

Gunslinger

3%

Mostly Directionless

25%

52%

Federation: Post Captain

42%

Empire: Outsider

35%
Flight log heatmap
Statistics

Balance

Current assets 2 492 792 823 cr
Credits spent on ships 758 869 688 cr
Credits spent on outfitting 2 508 121 423 cr
Credits spent on repairs 16 711 425 cr
Credits spent on fuel 685 445 cr
Credits spent on munitions 3 910 081 cr
Insurance claims 54
Total claim costs 49 449 186 cr

Combat

Bounties claimed 2 444
Profit from bounties 123 412 265 cr
Combat bonds 1 283
Profit from combat bonds 67 686 903 cr
Assassinations 27
Profit from assassinations 13 643 058 cr
Highest single reward 1 000 000 cr
Skimmers killed 393

Crime

Fines issued 170
Lifetime fines value 228 987 cr
Bounties received/earned 2 050
Lifetime bounty value 8 382 175 cr
Highest bounty issued 712 500 cr

Smuggling

Black market network 11
Black market profit 1 109 816 cr
Commodities smuggled 71
Average profit 48 253 cr
Highest single transaction 452 592 cr

Trading

Market network 130
Trading profit 2 028 848 550 cr
Commodities traded 14 841
Average profit 3 304 314 cr
Highest single transaction 245 546 356 cr

Mining

Profits from mining 1 890 422 184 cr
Minerals refined 2 587
Materials collected 26 635

Exploration

Systems visited 3 476
Profits from exploration 36 299 828 cr
Level 2 detailed scans 6 564
Level 3 detailed scans 11 765
Highest payout 3 454 541 cr
Total hyperspace distance 131 745 ly
Total hyperspace jumps 6 184
Max distance from start 5 220,42 ly
Max distance from Sol 5 221,38 ly
Max distance from Colonia 22 435,84 ly
Approximate time played 12W 5D 15H 7M

Search and Rescue

Total items rescued 15
Total profit 435 915 cr
Total rescue transactions 7

Crafting

Number of engineers used 14
Number of upgrades generated 2 361
Grade 1 upgrades generated 630
Grade 2 upgrades generated 342
Grade 3 upgrades generated 505
Grade 4 upgrades generated 584
Grade 5 upgrades generated 300

Crew

Crew credits earned 214 998 902 cr
Crew hired 4
Crew fired 3

Multi-Crew

Total time in multi-crew 38M 46S
Time in gunner role 10M 4S