CMDR GalaxyPlayZ profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,824,425,885 cr |
Credits spent on ships | 1,587,666,292 cr |
Credits spent on outfitting | 2,924,008,196 cr |
Credits spent on repairs | 6,730,455 cr |
Credits spent on fuel | 108,803 cr |
Credits spent on munitions | 748,307 cr |
Insurance claims | 85 |
Total claim costs | 203,713,735 cr |
Combat |
|
Bounties claimed | 354 |
Profit from bounties | 19,687,346 cr |
Combat bonds | 68 |
Profit from combat bonds | 12,022,385 cr |
Assassinations | 15 |
Profit from assassinations | 5,749,549 cr |
Highest single reward | 318,925 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 256 |
Lifetime fines value | 8,318,030 cr |
Bounties received/earned | 42 |
Lifetime bounty value | 68,500 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 12,060 cr |
Commodities smuggled | 8 |
Average profit | 2,412 cr |
Highest single transaction | 9,484 cr |
Trading |
|
Market network | 58 |
Trading profit | 4,013,223,044 cr |
Commodities traded | 9,766 |
Average profit | 39,345,324 cr |
Highest single transaction | 641,640,960 cr |
Mining |
|
Profits from mining | 3,807,909,269 cr |
Minerals refined | 3,289 |
Materials collected | 9,908 |
Exploration |
|
Systems visited | 2,682 |
Profits from exploration | 92,428,651 cr |
Level 2 detailed scans | 6,926 |
Level 3 detailed scans | 6,926 |
Highest payout | 6,131,523 cr |
Total hyperspace distance | 167,488 ly |
Total hyperspace jumps | 3,945 |
Max distance from start | 25,868.70 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 26,551.29 ly |
Approximate time played | 3W 17H 38M |
Passengers |
|
Total bulk passengers delivered | 2,943 |
Total VIPs delivered | 56 |
Total delivered | 2,999 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 18,548 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,377 |
Grade 1 upgrades generated | 386 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 312 |
Grade 4 upgrades generated | 181 |
Grade 5 upgrades generated | 288 |
Crew |
|
Crew credits earned | 59,914,822 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 24M 14S |
Time in gunner role | 1M 55S |
Total credits accrued | 1,200,001 cr |