CMDR Nat Phyren profile
(Alliance Crusader)
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 2,114,262,154 cr |
Credits spent on ships | 339,779,150 cr |
Credits spent on outfitting | 483,657,761 cr |
Credits spent on repairs | 3,232,914 cr |
Credits spent on fuel | 54,862 cr |
Credits spent on munitions | 51,580 cr |
Insurance claims | 21 |
Total claim costs | 33,626,165 cr |
Combat |
|
Bounties claimed | 363 |
Profit from bounties | 20,610,564 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 3,183,364 cr |
Highest single reward | 304,920 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 3,100 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 7,600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4,650 cr |
Commodities smuggled | 5 |
Average profit | 930 cr |
Highest single transaction | 3,045 cr |
Trading |
|
Market network | 15 |
Trading profit | 1,554,353,062 cr |
Commodities traded | 2,150 |
Average profit | 26,344,967 cr |
Highest single transaction | 332,462,976 cr |
Mining |
|
Profits from mining | 1,553,915,479 cr |
Minerals refined | 1,619 |
Materials collected | 3,773 |
Exploration |
|
Systems visited | 3,054 |
Profits from exploration | 574,141,122 cr |
Level 2 detailed scans | 16,958 |
Level 3 detailed scans | 16,958 |
Highest payout | 8,588,792 cr |
Total hyperspace distance | 178,261 ly |
Total hyperspace jumps | 3,498 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 1W 4D 13H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 419,933 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 124 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 23 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 3H 6M 57S |
Time in gunner role | 1H 18M 56S |