CMDR Nat Phyren profile
(Alliance Crusader)
Federation: Cadet
Empire: None
Balance |
|
---|---|
Current assets | 2 114 262 154 cr |
Credits spent on ships | 339 779 150 cr |
Credits spent on outfitting | 483 657 761 cr |
Credits spent on repairs | 3 232 914 cr |
Credits spent on fuel | 54 862 cr |
Credits spent on munitions | 51 580 cr |
Insurance claims | 21 |
Total claim costs | 33 626 165 cr |
Combat |
|
Bounties claimed | 363 |
Profit from bounties | 20 610 564 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 3 183 364 cr |
Highest single reward | 304 920 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 3 100 cr |
Bounties received/earned | 18 |
Lifetime bounty value | 7 600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4 650 cr |
Commodities smuggled | 5 |
Average profit | 930 cr |
Highest single transaction | 3 045 cr |
Trading |
|
Market network | 15 |
Trading profit | 1 554 353 062 cr |
Commodities traded | 2 150 |
Average profit | 26 344 967 cr |
Highest single transaction | 332 462 976 cr |
Mining |
|
Profits from mining | 1 553 915 479 cr |
Minerals refined | 1 619 |
Materials collected | 3 773 |
Exploration |
|
Systems visited | 3 054 |
Profits from exploration | 574 141 122 cr |
Level 2 detailed scans | 16 958 |
Level 3 detailed scans | 16 958 |
Highest payout | 8 588 792 cr |
Total hyperspace distance | 178 261 ly |
Total hyperspace jumps | 3 498 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 1W 4D 13H 52M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 419 933 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 4 |
Number of upgrades generated | 124 |
Grade 1 upgrades generated | 71 |
Grade 2 upgrades generated | 23 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 5 |
Grade 5 upgrades generated | 6 |
Multi-Crew |
|
Total time in multi-crew | 3H 6M 57S |
Time in gunner role | 1H 18M 56S |