CMDR Aelfgar profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22,204,090,675 cr |
Credits spent on ships | 1,783,958,625 cr |
Credits spent on outfitting | 5,597,501,840 cr |
Credits spent on repairs | 253,062,400 cr |
Credits spent on fuel | 1,204,742 cr |
Credits spent on munitions | 4,177,830 cr |
Insurance claims | 126 |
Total claim costs | 1,558,381,938 cr |
Combat |
|
Bounties claimed | 4,531 |
Profit from bounties | 1,089,867,462 cr |
Combat bonds | 4,296 |
Profit from combat bonds | 300,335,894 cr |
Assassinations | 226 |
Profit from assassinations | 605,122,716 cr |
Highest single reward | 1,970,814 cr |
Skimmers killed | 61 |
Crime |
|
Fines issued | 111 |
Lifetime fines value | 14,806,477 cr |
Bounties received/earned | 86 |
Lifetime bounty value | 3,623,525 cr |
Highest bounty issued | 1,496,100 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 492,776 cr |
Commodities smuggled | 118 |
Average profit | 54,753 cr |
Highest single transaction | 224,010 cr |
Trading |
|
Market network | 297 |
Trading profit | 31,998,340,401 cr |
Commodities traded | 568,047 |
Average profit | 19,057,975 cr |
Highest single transaction | 844,280,832 cr |
Mining |
|
Profits from mining | 25,719,918,586 cr |
Minerals refined | 30,114 |
Materials collected | 15,362 |
Exploration |
|
Systems visited | 8,772 |
Profits from exploration | 767,709,492 cr |
Level 2 detailed scans | 40,848 |
Level 3 detailed scans | 40,842 |
Highest payout | 9,484,276 cr |
Total hyperspace distance | 546,201 ly |
Total hyperspace jumps | 15,174 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 18W 5D 10H 17M |
Passengers |
|
Total bulk passengers delivered | 28,855 |
Total VIPs delivered | 132 |
Total delivered | 28,987 |
Total ejected | 415 |
Search and Rescue |
|
Total items rescued | 137 |
Total profit | 2,248,961 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 1,112 |
Grade 1 upgrades generated | 229 |
Grade 2 upgrades generated | 275 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 174 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 288,816,751 cr |
Crew hired | 8 |
Crew fired | 8 |
Crew lost | 8 |