CMDR felix242 profile
(Asp Explorer)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 16,826,488,004 cr |
Credits spent on ships | 1,915,976,006 cr |
Credits spent on outfitting | 3,002,649,092 cr |
Credits spent on repairs | 7,092,152 cr |
Credits spent on fuel | 693,778 cr |
Credits spent on munitions | 1,270,143 cr |
Insurance claims | 38 |
Total claim costs | 99,486,268 cr |
Combat |
|
Bounties claimed | 777 |
Profit from bounties | 119,147,140 cr |
Combat bonds | 426 |
Profit from combat bonds | 73,717,397 cr |
Assassinations | 15 |
Profit from assassinations | 4,812,777 cr |
Highest single reward | 425,446 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 87 |
Lifetime fines value | 254,100 cr |
Bounties received/earned | 122 |
Lifetime bounty value | 281,450 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 9,217 cr |
Commodities smuggled | 5 |
Average profit | 1,843 cr |
Highest single transaction | 2,142 cr |
Trading |
|
Market network | 108 |
Trading profit | 16,293,799,725 cr |
Commodities traded | 90,316 |
Average profit | 37,980,885 cr |
Highest single transaction | 758,872,800 cr |
Mining |
|
Profits from mining | 16,266,971,216 cr |
Minerals refined | 25,791 |
Materials collected | 22,370 |
Exploration |
|
Systems visited | 2,878 |
Profits from exploration | 220,365,774 cr |
Level 2 detailed scans | 6,246 |
Level 3 detailed scans | 6,244 |
Highest payout | 6,213,592 cr |
Total hyperspace distance | 134,785 ly |
Total hyperspace jumps | 5,128 |
Max distance from start | 22,202.60 ly |
Max distance from Sol | 22,220.16 ly |
Max distance from Colonia | 22,965.88 ly |
Approximate time played | 9W 3D 20M |
Passengers |
|
Total bulk passengers delivered | 5,492 |
Total VIPs delivered | 63 |
Total delivered | 5,555 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 35 |
Total profit | 91,110 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,274 |
Grade 1 upgrades generated | 303 |
Grade 2 upgrades generated | 248 |
Grade 3 upgrades generated | 277 |
Grade 4 upgrades generated | 231 |
Grade 5 upgrades generated | 215 |
Crew |
|
Crew credits earned | 62,480,387 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 13S |
Time in gunner role | 8H 38M 35S |
Time in fighter con role | 1H 10M 53S |
Total credits accrued | 21,625,140 cr |