CMDR IceMeltAll profile

Profile
Commander name:
Current ship:
Sidewinder
 
Member since:
Jun 9, 2020
 
Distances submitted:
0
 
Systems visited:
2,926
Systems discovered first:
1,251
Ranks

45%

100%

100%

Defenceless

0%

Directionless

0%

0%

Federation: Midshipman

69%

Empire: None

0%
Flight log heatmap
Statistics

Balance

Current assets 2,254,268,056 cr
Credits spent on ships 398,943,458 cr
Credits spent on outfitting 1,406,228,145 cr
Credits spent on repairs 12,422,991 cr
Credits spent on fuel 70,798 cr
Credits spent on munitions 251,908 cr
Insurance claims 11
Total claim costs 129,277,175 cr

Combat

Bounties claimed 375
Profit from bounties 31,988,950 cr
Combat bonds 13
Profit from combat bonds 255,457 cr
Assassinations 3
Profit from assassinations 2,095,855 cr
Highest single reward 425,870 cr
Skimmers killed 0

Crime

Fines issued 27
Lifetime fines value 28,574 cr
Bounties received/earned 8
Lifetime bounty value 1,300 cr
Highest bounty issued 200 cr

Smuggling

Black market network 0
Black market profit 0 cr
Commodities smuggled 0
Average profit 0 cr
Highest single transaction 0 cr

Trading

Market network 30
Trading profit 2,509,705,172 cr
Commodities traded 4,257
Average profit 19,455,079 cr
Highest single transaction 939,062,290 cr

Mining

Profits from mining 2,237,289,792 cr
Minerals refined 2,510
Materials collected 7,279

Exploration

Systems visited 2,614
Profits from exploration 338,310,809 cr
Level 2 detailed scans 18,724
Level 3 detailed scans 18,724
Highest payout 4,964,674 cr
Total hyperspace distance 116,354 ly
Total hyperspace jumps 2,892
Max distance from start 23,922.11 ly
Max distance from Sol 23,989.31 ly
Max distance from Colonia 23,737.49 ly
Approximate time played 2W 5D 6H 37M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 6
Total delivered 6
Total ejected 0

Search and Rescue

Total items rescued 76
Total profit 1,913,553 cr
Total rescue transactions 9

Crafting

Number of engineers used 1
Number of upgrades generated 115
Grade 1 upgrades generated 22
Grade 2 upgrades generated 24
Grade 3 upgrades generated 33
Grade 4 upgrades generated 18
Grade 5 upgrades generated 18

Crew

Crew hired 1
Crew lost 1

Multi-Crew

Total time in multi-crew 1H 16M 7S
Time in gunner role 22M 30S
Time in fighter con role 2M 13S