CMDR Eli Eidolon profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12,779,010,756 cr |
Credits spent on ships | 4,137,581,348 cr |
Credits spent on outfitting | 4,956,055,632 cr |
Credits spent on repairs | 34,832,759 cr |
Credits spent on fuel | 874,975 cr |
Credits spent on munitions | 5,132,083 cr |
Insurance claims | 36 |
Total claim costs | 218,031,889 cr |
Combat |
|
Bounties claimed | 6,041 |
Profit from bounties | 1,063,591,023 cr |
Combat bonds | 7,263 |
Profit from combat bonds | 564,983,943 cr |
Assassinations | 227 |
Profit from assassinations | 183,286,648 cr |
Highest single reward | 2,084,611 cr |
Skimmers killed | 152 |
Crime |
|
Fines issued | 961 |
Lifetime fines value | 2,787,554 cr |
Bounties received/earned | 4,416 |
Lifetime bounty value | 195,371,000 cr |
Highest bounty issued | 1,454,500 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 14,230,949 cr |
Commodities smuggled | 5,645 |
Average profit | 154,684 cr |
Highest single transaction | 3,582,720 cr |
Trading |
|
Market network | 254 |
Trading profit | 14,135,653,374 cr |
Commodities traded | 341,342 |
Average profit | 13,670,845 cr |
Highest single transaction | 1,201,274,128 cr |
Mining |
|
Profits from mining | 10,283,562,820 cr |
Minerals refined | 10,002 |
Materials collected | 51,675 |
Exploration |
|
Systems visited | 20,395 |
Profits from exploration | 2,281,370,194 cr |
Level 2 detailed scans | 154,552 |
Level 3 detailed scans | 154,552 |
Highest payout | 16,157,525 cr |
Total hyperspace distance | 1,275,355 ly |
Total hyperspace jumps | 25,693 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,640.53 ly |
Max distance from Colonia | 46,512.55 ly |
Approximate time played | 24W 3D 2H 53M |
Passengers |
|
Total bulk passengers delivered | 22,773 |
Total VIPs delivered | 2,305 |
Total delivered | 25,078 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 229 |
Total profit | 2,175,274 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5,308 |
Grade 1 upgrades generated | 675 |
Grade 2 upgrades generated | 861 |
Grade 3 upgrades generated | 1,245 |
Grade 4 upgrades generated | 1,527 |
Grade 5 upgrades generated | 1,000 |
Crew |
|
Crew credits earned | 341,925,603 cr |
Crew hired | 27 |
Crew fired | 27 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 19M 24S |