CMDR Eli Eidolon profile
(Fer-de-Lance)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 779 010 756 cr |
Credits spent on ships | 4 137 581 348 cr |
Credits spent on outfitting | 4 956 055 632 cr |
Credits spent on repairs | 34 832 759 cr |
Credits spent on fuel | 874 975 cr |
Credits spent on munitions | 5 132 083 cr |
Insurance claims | 36 |
Total claim costs | 218 031 889 cr |
Combat |
|
Bounties claimed | 6 041 |
Profit from bounties | 1 063 591 023 cr |
Combat bonds | 7 263 |
Profit from combat bonds | 564 983 943 cr |
Assassinations | 227 |
Profit from assassinations | 183 286 648 cr |
Highest single reward | 2 084 611 cr |
Skimmers killed | 152 |
Crime |
|
Fines issued | 961 |
Lifetime fines value | 2 787 554 cr |
Bounties received/earned | 4 416 |
Lifetime bounty value | 195 371 000 cr |
Highest bounty issued | 1 454 500 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 14 230 949 cr |
Commodities smuggled | 5 645 |
Average profit | 154 684 cr |
Highest single transaction | 3 582 720 cr |
Trading |
|
Market network | 254 |
Trading profit | 14 135 653 374 cr |
Commodities traded | 341 342 |
Average profit | 13 670 845 cr |
Highest single transaction | 1 201 274 128 cr |
Mining |
|
Profits from mining | 10 283 562 820 cr |
Minerals refined | 10 002 |
Materials collected | 51 675 |
Exploration |
|
Systems visited | 20 395 |
Profits from exploration | 2 281 370 194 cr |
Level 2 detailed scans | 154 552 |
Level 3 detailed scans | 154 552 |
Highest payout | 16 157 525 cr |
Total hyperspace distance | 1 275 355 ly |
Total hyperspace jumps | 25 693 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 640,53 ly |
Max distance from Colonia | 46 512,55 ly |
Approximate time played | 24W 3D 2H 53M |
Passengers |
|
Total bulk passengers delivered | 22 773 |
Total VIPs delivered | 2 305 |
Total delivered | 25 078 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 229 |
Total profit | 2 175 274 cr |
Total rescue transactions | 41 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 5 308 |
Grade 1 upgrades generated | 675 |
Grade 2 upgrades generated | 861 |
Grade 3 upgrades generated | 1 245 |
Grade 4 upgrades generated | 1 527 |
Grade 5 upgrades generated | 1 000 |
Crew |
|
Crew credits earned | 341 925 603 cr |
Crew hired | 27 |
Crew fired | 27 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 9H 19M 24S |