CMDR patmarsons profile
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 47,198,093,247 cr |
Credits spent on ships | 2,469,545,971 cr |
Credits spent on outfitting | 6,153,536,807 cr |
Credits spent on repairs | 32,809,204 cr |
Credits spent on fuel | 761,839 cr |
Credits spent on munitions | 14,121,273 cr |
Insurance claims | 86 |
Total claim costs | 210,053,837 cr |
Combat |
|
Bounties claimed | 8,815 |
Profit from bounties | 2,241,387,041 cr |
Combat bonds | 4,699 |
Profit from combat bonds | 15,029,408,792 cr |
Assassinations | 32 |
Profit from assassinations | 13,217,327 cr |
Highest single reward | 1,880,084 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 637,886 cr |
Bounties received/earned | 187 |
Lifetime bounty value | 203,555 cr |
Highest bounty issued | 23,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13,536,723 cr |
Commodities smuggled | 364 |
Average profit | 386,764 cr |
Highest single transaction | 4,200,579 cr |
Trading |
|
Market network | 147 |
Trading profit | 21,226,873,714 cr |
Commodities traded | 96,704 |
Average profit | 19,438,529 cr |
Highest single transaction | 938,174,400 cr |
Mining |
|
Profits from mining | 18,947,610,038 cr |
Minerals refined | 24,777 |
Materials collected | 32,215 |
Exploration |
|
Systems visited | 8,976 |
Profits from exploration | 855,798,621 cr |
Level 2 detailed scans | 19,736 |
Level 3 detailed scans | 20,320 |
Highest payout | 11,674,385 cr |
Total hyperspace distance | 661,934 ly |
Total hyperspace jumps | 14,817 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 15W 1D 5H 41M |
Passengers |
|
Total bulk passengers delivered | 8,335 |
Total VIPs delivered | 4,630 |
Total delivered | 12,965 |
Total ejected | 63 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 977,232 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,448 |
Grade 1 upgrades generated | 352 |
Grade 2 upgrades generated | 392 |
Grade 3 upgrades generated | 535 |
Grade 4 upgrades generated | 679 |
Grade 5 upgrades generated | 1,490 |
Crew |
|
Crew credits earned | 1,162,819,259 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 17H 34M 52S |
Time in gunner role | 2M 18S |
Time in fighter con role | 1H 1M |
Total credits accrued | 47,568,000 cr |