CMDR patmarsons profile
(Anaconda)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 47 198 285 004 cr |
Credits spent on ships | 2 469 545 971 cr |
Credits spent on outfitting | 6 153 536 807 cr |
Credits spent on repairs | 32 809 204 cr |
Credits spent on fuel | 761 857 cr |
Credits spent on munitions | 14 121 298 cr |
Insurance claims | 86 |
Total claim costs | 210 053 837 cr |
Combat |
|
Bounties claimed | 8 833 |
Profit from bounties | 2 241 576 841 cr |
Combat bonds | 4 699 |
Profit from combat bonds | 15 029 408 792 cr |
Assassinations | 32 |
Profit from assassinations | 13 217 327 cr |
Highest single reward | 1 880 084 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 637 886 cr |
Bounties received/earned | 187 |
Lifetime bounty value | 203 555 cr |
Highest bounty issued | 23 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13 536 723 cr |
Commodities smuggled | 364 |
Average profit | 386 764 cr |
Highest single transaction | 4 200 579 cr |
Trading |
|
Market network | 147 |
Trading profit | 21 226 873 714 cr |
Commodities traded | 96 704 |
Average profit | 19 438 529 cr |
Highest single transaction | 938 174 400 cr |
Mining |
|
Profits from mining | 18 947 610 038 cr |
Minerals refined | 24 777 |
Materials collected | 32 215 |
Exploration |
|
Systems visited | 9 106 |
Profits from exploration | 855 798 621 cr |
Level 2 detailed scans | 19 736 |
Level 3 detailed scans | 20 320 |
Highest payout | 11 674 385 cr |
Total hyperspace distance | 676 406 ly |
Total hyperspace jumps | 14 954 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 15W 1D 17H 27M |
Passengers |
|
Total bulk passengers delivered | 8 335 |
Total VIPs delivered | 4 630 |
Total delivered | 12 965 |
Total ejected | 63 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 977 232 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3 448 |
Grade 1 upgrades generated | 352 |
Grade 2 upgrades generated | 392 |
Grade 3 upgrades generated | 535 |
Grade 4 upgrades generated | 679 |
Grade 5 upgrades generated | 1 490 |
Crew |
|
Crew credits earned | 1 162 819 259 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 17H 34M 52S |
Time in gunner role | 2M 18S |
Time in fighter con role | 1H 1M |
Total credits accrued | 47 568 000 cr |