CMDR Mil_Marshmin profile
(Krait Phantom)
Federation: Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 6,591,712,145 cr |
Credits spent on ships | 722,079,884 cr |
Credits spent on outfitting | 2,047,239,832 cr |
Credits spent on repairs | 36,538,744 cr |
Credits spent on fuel | 341,946 cr |
Credits spent on munitions | 3,594,222 cr |
Insurance claims | 234 |
Total claim costs | 1,198,467,171 cr |
Combat |
|
Bounties claimed | 1,512 |
Profit from bounties | 341,596,863 cr |
Combat bonds | 402 |
Profit from combat bonds | 483,865,681 cr |
Assassinations | 4 |
Profit from assassinations | 1,157,834 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 1,172 |
Lifetime fines value | 1,051,628 cr |
Bounties received/earned | 96 |
Lifetime bounty value | 315,900 cr |
Highest bounty issued | 204,800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 97,164 cr |
Commodities smuggled | 108 |
Average profit | 8,833 cr |
Highest single transaction | 16,758 cr |
Trading |
|
Market network | 101 |
Trading profit | 6,720,879,393 cr |
Commodities traded | 43,944 |
Average profit | 17,058,070 cr |
Highest single transaction | 405,018,500 cr |
Mining |
|
Profits from mining | 6,500,589,920 cr |
Minerals refined | 9,723 |
Materials collected | 34,753 |
Exploration |
|
Systems visited | 9,971 |
Profits from exploration | 587,894,589 cr |
Level 2 detailed scans | 26,022 |
Level 3 detailed scans | 26,020 |
Highest payout | 11,710,634 cr |
Total hyperspace distance | 693,895 ly |
Total hyperspace jumps | 12,555 |
Max distance from start | 35,642.07 ly |
Max distance from Sol | 35,618.63 ly |
Max distance from Colonia | 45,553.84 ly |
Approximate time played | 13W 2D 20H 41M |
Passengers |
|
Total bulk passengers delivered | 1,042 |
Total VIPs delivered | 18 |
Total delivered | 1,060 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 54,792 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 2,525 |
Grade 1 upgrades generated | 390 |
Grade 2 upgrades generated | 451 |
Grade 3 upgrades generated | 632 |
Grade 4 upgrades generated | 599 |
Grade 5 upgrades generated | 453 |
Crew |
|
Crew credits earned | 104,794,905 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 15H 55M 25S |
Time in gunner role | 8H 39M 45S |
Total credits accrued | 20,247,955 cr |