CMDR KaioGame profile
Federation: Chief Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 433,731,017 cr |
Credits spent on ships | 728,859,635 cr |
Credits spent on outfitting | 924,142,487 cr |
Credits spent on repairs | 6,820,250 cr |
Credits spent on fuel | 84,346 cr |
Credits spent on munitions | 3,452,754 cr |
Insurance claims | 49 |
Total claim costs | 138,196,047 cr |
Combat |
|
Bounties claimed | 965 |
Profit from bounties | 63,445,681 cr |
Combat bonds | 14 |
Profit from combat bonds | 886,944 cr |
Assassinations | 107 |
Profit from assassinations | 59,519,587 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 375 |
Lifetime fines value | 5,314,115 cr |
Bounties received/earned | 1,053 |
Lifetime bounty value | 4,805,300 cr |
Highest bounty issued | 247,100 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 145,380 cr |
Commodities smuggled | 47 |
Average profit | 10,384 cr |
Highest single transaction | 46,922 cr |
Trading |
|
Market network | 48 |
Trading profit | 17,144,290 cr |
Commodities traded | 9,710 |
Average profit | 108,508 cr |
Highest single transaction | 2,122,560 cr |
Mining |
|
Profits from mining | 274,119 cr |
Minerals refined | 100 |
Materials collected | 1,946 |
Exploration |
|
Systems visited | 2,899 |
Profits from exploration | 214,403,214 cr |
Level 2 detailed scans | 17,196 |
Level 3 detailed scans | 17,196 |
Highest payout | 3,469,698 cr |
Total hyperspace distance | 60,873 ly |
Total hyperspace jumps | 3,362 |
Max distance from start | 17,426.96 ly |
Max distance from Sol | 17,462.84 ly |
Max distance from Colonia | 22,442.77 ly |
Approximate time played | 3W 3D 5H 47M |
Passengers |
|
Total bulk passengers delivered | 63 |
Total VIPs delivered | 51 |
Total delivered | 114 |
Total ejected | 2 |
Search and Rescue |
|
Total items rescued | 25 |
Total profit | 586,186 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 14 |
Grade 1 upgrades generated | 13 |
Grade 2 upgrades generated | 1 |
Crew |
|
Crew credits earned | 31,457,030 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 28M 23S |
Time in gunner role | 1H 6M 15S |