CMDR Fallen Ash profile
(Dolphin)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 57,473,422,660 cr |
Credits spent on ships | 3,307,490,435 cr |
Credits spent on outfitting | 7,650,083,540 cr |
Credits spent on repairs | 26,316,644 cr |
Credits spent on fuel | 1,110,125 cr |
Credits spent on munitions | 1,493,314 cr |
Insurance claims | 83 |
Total claim costs | 574,508,100 cr |
Combat |
|
Bounties claimed | 20,977 |
Profit from bounties | 1,585,671,337 cr |
Combat bonds | 1,301 |
Profit from combat bonds | 1,714,173,753 cr |
Assassinations | 21 |
Profit from assassinations | 3,284,349 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 194 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 14,077,592 cr |
Bounties received/earned | 95 |
Lifetime bounty value | 103,000 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,431 cr |
Commodities smuggled | 5 |
Average profit | 286 cr |
Highest single transaction | 539 cr |
Trading |
|
Market network | 93 |
Trading profit | 5,902,937,700 cr |
Commodities traded | 99,790 |
Average profit | 19,942,357 cr |
Highest single transaction | 749,773,274 cr |
Mining |
|
Profits from mining | 4,705,775,065 cr |
Minerals refined | 4,394 |
Materials collected | 38,077 |
Exploration |
|
Systems visited | 7,375 |
Profits from exploration | 2,861,473,569 cr |
Level 2 detailed scans | 49,572 |
Level 3 detailed scans | 49,572 |
Highest payout | 43,748,900 cr |
Total hyperspace distance | 479,944 ly |
Total hyperspace jumps | 12,175 |
Max distance from start | 26,064.31 ly |
Max distance from Sol | 26,095.98 ly |
Max distance from Colonia | 29,246.10 ly |
Approximate time played | 32W 2D 15H 53M |
Passengers |
|
Total bulk passengers delivered | 28,914 |
Total VIPs delivered | 3,041 |
Total delivered | 31,955 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 72,498 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6,744 |
Grade 1 upgrades generated | 643 |
Grade 2 upgrades generated | 806 |
Grade 3 upgrades generated | 1,098 |
Grade 4 upgrades generated | 1,327 |
Grade 5 upgrades generated | 2,870 |
Crew |
|
Crew credits earned | 4,988,599,123 cr |
Crew hired | 21 |
Crew fired | 20 |
Crew lost | 11 |