CMDR Qshar Green profile
Federation: Warrant Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 12,979,429,030 cr |
Credits spent on ships | 1,369,214,540 cr |
Credits spent on outfitting | 1,919,917,626 cr |
Credits spent on repairs | 8,140,345 cr |
Credits spent on fuel | 405,528 cr |
Credits spent on munitions | 975,380 cr |
Insurance claims | 68 |
Total claim costs | 491,145,111 cr |
Combat |
|
Bounties claimed | 5,116 |
Profit from bounties | 551,994,926 cr |
Combat bonds | 1,185 |
Profit from combat bonds | 273,316,861 cr |
Assassinations | 5 |
Profit from assassinations | 6,159,139 cr |
Highest single reward | 1,725,300 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 359,628 cr |
Bounties received/earned | 119 |
Lifetime bounty value | 111,125 cr |
Highest bounty issued | 12,215 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 186,342,276 cr |
Commodities smuggled | 3,730 |
Average profit | 2,093,733 cr |
Highest single transaction | 18,034,176 cr |
Trading |
|
Market network | 64 |
Trading profit | 12,975,864,020 cr |
Commodities traded | 24,903 |
Average profit | 56,416,800 cr |
Highest single transaction | 836,035,902 cr |
Mining |
|
Profits from mining | 12,579,053,234 cr |
Minerals refined | 9,664 |
Materials collected | 16,562 |
Exploration |
|
Systems visited | 7,052 |
Profits from exploration | 718,660,463 cr |
Level 2 detailed scans | 15,666 |
Level 3 detailed scans | 26,538 |
Highest payout | 15,399,574 cr |
Total hyperspace distance | 331,464 ly |
Total hyperspace jumps | 8,362 |
Max distance from start | 65,223.37 ly |
Max distance from Sol | 65,280.27 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 10W 4D 14H 47M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 823 |
Total delivered | 823 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 8 |
Total profit | 213,343 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1,101 |
Grade 1 upgrades generated | 224 |
Grade 2 upgrades generated | 179 |
Grade 3 upgrades generated | 220 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 263 |
Crew |
|
Crew credits earned | 1,907,830,132 cr |
Crew hired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 15M 22S |
Time in gunner role | 1H 31M 6S |