CMDR Qshar Green profile

Profile
Commander name:
Current ship:
Krait Mk II
 
Member since:
26.7.2020
 
Distances submitted:
0
 
Systems visited:
2 809
Systems discovered first:
684
Ranks

27%

42%

59%

Rookie

33%

Cataloguer

4%

15%

Federation: Warrant Officer

70%

Empire: Baron

95%
Flight log heatmap
Statistics

Balance

Current assets 12 979 429 030 cr
Credits spent on ships 1 369 214 540 cr
Credits spent on outfitting 1 919 917 626 cr
Credits spent on repairs 8 140 345 cr
Credits spent on fuel 405 528 cr
Credits spent on munitions 975 380 cr
Insurance claims 68
Total claim costs 491 145 111 cr

Combat

Bounties claimed 5 116
Profit from bounties 551 994 926 cr
Combat bonds 1 185
Profit from combat bonds 273 316 861 cr
Assassinations 5
Profit from assassinations 6 159 139 cr
Highest single reward 1 725 300 cr
Skimmers killed 129

Crime

Fines issued 97
Lifetime fines value 359 628 cr
Bounties received/earned 119
Lifetime bounty value 111 125 cr
Highest bounty issued 12 215 cr

Smuggling

Black market network 12
Black market profit 186 342 276 cr
Commodities smuggled 3 730
Average profit 2 093 733 cr
Highest single transaction 18 034 176 cr

Trading

Market network 64
Trading profit 12 975 864 020 cr
Commodities traded 24 903
Average profit 56 416 800 cr
Highest single transaction 836 035 902 cr

Mining

Profits from mining 12 579 053 234 cr
Minerals refined 9 664
Materials collected 16 562

Exploration

Systems visited 7 052
Profits from exploration 718 660 463 cr
Level 2 detailed scans 15 666
Level 3 detailed scans 26 538
Highest payout 15 399 574 cr
Total hyperspace distance 331 464 ly
Total hyperspace jumps 8 362
Max distance from start 65 223,37 ly
Max distance from Sol 65 280,27 ly
Max distance from Colonia 46 241,11 ly
Approximate time played 10W 4D 14H 47M

Passengers

Total bulk passengers delivered 0
Total VIPs delivered 823
Total delivered 823
Total ejected 0

Search and Rescue

Total items rescued 8
Total profit 213 343 cr
Total rescue transactions 5

Crafting

Number of engineers used 13
Number of upgrades generated 1 101
Grade 1 upgrades generated 224
Grade 2 upgrades generated 179
Grade 3 upgrades generated 220
Grade 4 upgrades generated 215
Grade 5 upgrades generated 263

Crew

Crew credits earned 1 907 830 132 cr
Crew hired 3
Crew lost 1

Multi-Crew

Total time in multi-crew 7H 15M 22S
Time in gunner role 1H 31M 6S