CMDR Nitebytes profile
(Alliance Crusader)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9,000,737,116 cr |
Credits spent on ships | 1,514,655,126 cr |
Credits spent on outfitting | 2,994,119,157 cr |
Credits spent on repairs | 35,567,075 cr |
Credits spent on fuel | 2,374,157 cr |
Credits spent on munitions | 7,072,769 cr |
Insurance claims | 147 |
Total claim costs | 674,172,534 cr |
Combat |
|
Bounties claimed | 8,798 |
Profit from bounties | 903,157,629 cr |
Combat bonds | 3,250 |
Profit from combat bonds | 9,043,242,713 cr |
Assassinations | 56 |
Profit from assassinations | 2,341,389 cr |
Highest single reward | 2,119,593 cr |
Skimmers killed | 95 |
Crime |
|
Fines issued | 222 |
Lifetime fines value | 831,348 cr |
Bounties received/earned | 283 |
Lifetime bounty value | 268,175 cr |
Highest bounty issued | 9,465 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 19,200,711 cr |
Commodities smuggled | 12,291 |
Average profit | 200,007 cr |
Highest single transaction | 397,188 cr |
Trading |
|
Market network | 346 |
Trading profit | 2,189,117,904 cr |
Commodities traded | 518,321 |
Average profit | 658,381 cr |
Highest single transaction | 216,043,584 cr |
Mining |
|
Profits from mining | 1,432,729,403 cr |
Minerals refined | 7,685 |
Materials collected | 27,778 |
Exploration |
|
Systems visited | 18,629 |
Profits from exploration | 851,820,817 cr |
Level 2 detailed scans | 21,808 |
Level 3 detailed scans | 35,199 |
Highest payout | 4,992,084 cr |
Total hyperspace distance | 953,673 ly |
Total hyperspace jumps | 29,644 |
Max distance from start | 65,262.60 ly |
Max distance from Sol | 65,319.47 ly |
Max distance from Colonia | 46,284.34 ly |
Approximate time played | 22W 1D 8H 41M |
Passengers |
|
Total bulk passengers delivered | 22,587 |
Total VIPs delivered | 3,081 |
Total delivered | 25,668 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 1,457,751 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2,699 |
Grade 1 upgrades generated | 746 |
Grade 2 upgrades generated | 564 |
Grade 3 upgrades generated | 760 |
Grade 4 upgrades generated | 475 |
Grade 5 upgrades generated | 154 |
Crew |
|
Crew credits earned | 1,053,605,536 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 3D 8H 28M 46S |
Time in gunner role | 1H 44M 36S |
Total credits accrued | 98,280 cr |