CMDR Nitebytes profile
(Alliance Crusader)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 9 000 737 116 cr |
Credits spent on ships | 1 514 655 126 cr |
Credits spent on outfitting | 2 994 119 157 cr |
Credits spent on repairs | 35 567 075 cr |
Credits spent on fuel | 2 374 157 cr |
Credits spent on munitions | 7 072 769 cr |
Insurance claims | 147 |
Total claim costs | 674 172 534 cr |
Combat |
|
Bounties claimed | 8 798 |
Profit from bounties | 903 157 629 cr |
Combat bonds | 3 250 |
Profit from combat bonds | 9 043 242 713 cr |
Assassinations | 56 |
Profit from assassinations | 2 341 389 cr |
Highest single reward | 2 119 593 cr |
Skimmers killed | 95 |
Crime |
|
Fines issued | 222 |
Lifetime fines value | 831 348 cr |
Bounties received/earned | 283 |
Lifetime bounty value | 268 175 cr |
Highest bounty issued | 9 465 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 19 200 711 cr |
Commodities smuggled | 12 291 |
Average profit | 200 007 cr |
Highest single transaction | 397 188 cr |
Trading |
|
Market network | 346 |
Trading profit | 2 189 117 904 cr |
Commodities traded | 518 321 |
Average profit | 658 381 cr |
Highest single transaction | 216 043 584 cr |
Mining |
|
Profits from mining | 1 432 729 403 cr |
Minerals refined | 7 685 |
Materials collected | 27 778 |
Exploration |
|
Systems visited | 18 629 |
Profits from exploration | 851 820 817 cr |
Level 2 detailed scans | 21 808 |
Level 3 detailed scans | 35 199 |
Highest payout | 4 992 084 cr |
Total hyperspace distance | 953 673 ly |
Total hyperspace jumps | 29 644 |
Max distance from start | 65 262,60 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 22W 1D 8H 41M |
Passengers |
|
Total bulk passengers delivered | 22 587 |
Total VIPs delivered | 3 081 |
Total delivered | 25 668 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 1 457 751 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 699 |
Grade 1 upgrades generated | 746 |
Grade 2 upgrades generated | 564 |
Grade 3 upgrades generated | 760 |
Grade 4 upgrades generated | 475 |
Grade 5 upgrades generated | 154 |
Crew |
|
Crew credits earned | 1 053 605 536 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 3D 8H 28M 46S |
Time in gunner role | 1H 44M 36S |
Total credits accrued | 98 280 cr |