CMDR DiplomaticRebel profile
(Type-9 Heavy)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3,341,566,563 cr |
Credits spent on ships | 1,012,424,777 cr |
Credits spent on outfitting | 2,163,595,733 cr |
Credits spent on repairs | 10,480,500 cr |
Credits spent on fuel | 597,828 cr |
Credits spent on munitions | 236,382 cr |
Insurance claims | 12 |
Total claim costs | 53,510,888 cr |
Combat |
|
Bounties claimed | 184 |
Profit from bounties | 7,338,792 cr |
Combat bonds | 55 |
Profit from combat bonds | 3,788,789 cr |
Assassinations | 3 |
Profit from assassinations | 634,764 cr |
Highest single reward | 256,720 cr |
Skimmers killed | 24 |
Crime |
|
Fines issued | 29 |
Lifetime fines value | 5,445,002 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 800 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 618,653 cr |
Commodities smuggled | 1,635 |
Average profit | 28,121 cr |
Highest single transaction | 936,660 cr |
Trading |
|
Market network | 145 |
Trading profit | 10,550,742,544 cr |
Commodities traded | 491,981 |
Average profit | 9,591,584 cr |
Highest single transaction | 467,570,404 cr |
Mining |
|
Profits from mining | 2,011,938,004 cr |
Minerals refined | 4,311 |
Materials collected | 8,404 |
Exploration |
|
Systems visited | 2,392 |
Profits from exploration | 306,023,044 cr |
Level 2 detailed scans | 9,539 |
Level 3 detailed scans | 9,709 |
Highest payout | 7,490,079 cr |
Total hyperspace distance | 83,366 ly |
Total hyperspace jumps | 4,541 |
Max distance from start | 21,946.04 ly |
Max distance from Sol | 22,015.54 ly |
Max distance from Colonia | 29,821.26 ly |
Approximate time played | 3W 4D 14H 53M |
Passengers |
|
Total bulk passengers delivered | 276 |
Total VIPs delivered | 893 |
Total delivered | 1,169 |
Total ejected | 5 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 294,492 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 443 |
Grade 1 upgrades generated | 139 |
Grade 2 upgrades generated | 105 |
Grade 3 upgrades generated | 105 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 32,102,421 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |