CMDR Russellbarry30 profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 30,427,712,494 cr |
Credits spent on ships | 439,995,204 cr |
Credits spent on outfitting | 643,642,881 cr |
Credits spent on repairs | 11,040,980 cr |
Credits spent on fuel | 49,297 cr |
Credits spent on munitions | 217,367 cr |
Insurance claims | 31 |
Total claim costs | 115,316,568 cr |
Combat |
|
Bounties claimed | 211 |
Profit from bounties | 33,087,694 cr |
Combat bonds | 54 |
Profit from combat bonds | 3,448,869 cr |
Assassinations | 7 |
Profit from assassinations | 236,315 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 33,089 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 11,100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 505,243 cr |
Commodities smuggled | 75 |
Average profit | 13,296 cr |
Highest single transaction | 115,917 cr |
Trading |
|
Market network | 46 |
Trading profit | 2,179,752,277 cr |
Commodities traded | 11,567 |
Average profit | 14,340,476 cr |
Highest single transaction | 211,967,744 cr |
Mining |
|
Profits from mining | 2,127,388,924 cr |
Minerals refined | 9,389 |
Materials collected | 13,622 |
Exploration |
|
Systems visited | 5,908 |
Profits from exploration | 3,060,821,849 cr |
Level 2 detailed scans | 54,525 |
Level 3 detailed scans | 54,525 |
Highest payout | 24,002,196 cr |
Total hyperspace distance | 394,162 ly |
Total hyperspace jumps | 6,327 |
Max distance from start | 65,596.19 ly |
Max distance from Sol | 65,627.06 ly |
Max distance from Colonia | 46,612.96 ly |
Approximate time played | 9W 3D 12H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 1,563,748 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 644 |
Grade 1 upgrades generated | 189 |
Grade 2 upgrades generated | 109 |
Grade 3 upgrades generated | 128 |
Grade 4 upgrades generated | 137 |
Grade 5 upgrades generated | 81 |
Crew |
|
Crew credits earned | 716,310,368 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 19H 31M 22S |
Time in gunner role | 3M 25S |
Time in fighter con role | 54M 20S |
Total credits accrued | 255,216 cr |