CMDR Russellbarry30 profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 30 427 712 494 cr |
Credits spent on ships | 439 995 204 cr |
Credits spent on outfitting | 643 642 881 cr |
Credits spent on repairs | 11 040 980 cr |
Credits spent on fuel | 49 297 cr |
Credits spent on munitions | 217 367 cr |
Insurance claims | 31 |
Total claim costs | 115 316 568 cr |
Combat |
|
Bounties claimed | 211 |
Profit from bounties | 33 087 694 cr |
Combat bonds | 54 |
Profit from combat bonds | 3 448 869 cr |
Assassinations | 7 |
Profit from assassinations | 236 315 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 33 089 cr |
Bounties received/earned | 55 |
Lifetime bounty value | 11 100 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 505 243 cr |
Commodities smuggled | 75 |
Average profit | 13 296 cr |
Highest single transaction | 115 917 cr |
Trading |
|
Market network | 46 |
Trading profit | 2 179 752 277 cr |
Commodities traded | 11 567 |
Average profit | 14 340 476 cr |
Highest single transaction | 211 967 744 cr |
Mining |
|
Profits from mining | 2 127 388 924 cr |
Minerals refined | 9 389 |
Materials collected | 13 622 |
Exploration |
|
Systems visited | 5 908 |
Profits from exploration | 3 060 821 849 cr |
Level 2 detailed scans | 54 525 |
Level 3 detailed scans | 54 525 |
Highest payout | 24 002 196 cr |
Total hyperspace distance | 394 162 ly |
Total hyperspace jumps | 6 327 |
Max distance from start | 65 596,19 ly |
Max distance from Sol | 65 627,06 ly |
Max distance from Colonia | 46 612,96 ly |
Approximate time played | 9W 3D 12H 22M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 11 |
Total delivered | 11 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 57 |
Total profit | 1 563 748 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 644 |
Grade 1 upgrades generated | 189 |
Grade 2 upgrades generated | 109 |
Grade 3 upgrades generated | 128 |
Grade 4 upgrades generated | 137 |
Grade 5 upgrades generated | 81 |
Crew |
|
Crew credits earned | 716 310 368 cr |
Crew hired | 3 |
Crew fired | 3 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 19H 31M 22S |
Time in gunner role | 3M 25S |
Time in fighter con role | 54M 20S |
Total credits accrued | 255 216 cr |